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Itagaki Criticizes Dead Or Alive Hackers

Thanks to GameSpy for their interview with Tecmo's Tomonobu Itagaki, creator of the Dead Or Alive series and the forthcoming Ninja Gaiden for Xbox. Itagaki is asked about the more creative, non-nude unofficial character model hacking currently being done for Dead Or Alive, and says "First of all I think that those hackers should spend their time on something more productive. I'm not talking about a rights issue or an OS issue or whatever, but if they have time to hack into something that other people have made, why don't they make something of their own?" When it's suggested that many games want to be modded by their fans, he adds: "Of course the creators of DOOM and Half-Life - that was their intention. That's how they want the users to enjoy playing their game, and I have no problem with that."

2 of 32 comments (clear)

  1. Re:Then don't release for a system that allows for by Mike+Mentalist · · Score: 2, Flamebait

    If he really didn't want people changing it, he probably shouldn't have released it for a system that didn't have a hard drive, or made sure your game didn't use that hard drive in a way that allowed people to replace your crap.

    Typical ignorant reply. If someone develops a game, and does not want it to be modded then what is wrong with that? The Xbox itself wasn't made for the purpose of modding, so your comment is stupid.

    If someone does not want their IP being fiddled around with, then that is fair enough. To say that it is their own fault for putting it on system X is ridiculous.

    --
    I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
  2. Re:Then don't release for a system that allows for by DaveCBio · · Score: 0, Flamebait

    Spoken like a person that has not spent years of his life devloping an IP. When you have a financial and emotional investment in something you are going to want to protect it. So, Id' say it's more appropriate to not want someone to "stick" their IP anywhere.