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Designing A Corporate Game Room?

douglawson writes "We're designing a virtual PC team game room for the corporation I spend my days at. The idea here is to create an internal space for team gaming, both for recreational and executive team-building events. If you could dream, what would be in your ideal space? What games, what seating, what sound system, what else?"

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  1. Er. Types of games? by Violet+Null · · Score: 3, Informative

    My first thought upon reading this was team based games, mostly FPS or RTS -- Tribes2 and Starcraft popped into my head immediately.

    But upon rereading it, I can't imagine why you'd bother, from a corporate perspective. Unless you're planning on pitting department against department or project team against project team.

    (I totally get it from a recreational point of view; but I can't imagine a corporation shelling money or space for this unless they've just got too much to burn.)

    If you're deadset on the competitive game play, I'd split it into two or more rooms, of course, so that teammates could talk to eachother without having the "enemy" overhear. And, you'd want, whatever game you picked, some method so that people could store their profile, so that no matter which computer they sat at, they'd have it set up to their liking. Windows on a domain can do this with roaming profiles, or if you have a small number of games, you can simply see how they store their config files and write a small app to fetch someone's specific files from a repository and overwrite them on a computer.