Game Cheats - A Big Business
Thanks to the San Diego Union-Tribune for its amusing article discussing the use of in-game cheatcodes and other game spoilers. It can be big business - regarding the cheat/hintbook market, an analyst suggests: "When you look at the magazines, Web sites and hint books, it's clear that consumers are spending quite a bit of money not just on the games. It's well over $100 million (annually). It's a big, big area." The up-side of cheating is mentioned, too - Chris Ulm of Sammy Studios says "Some of the codes let you play the game again and have a different experience. It makes the game a toy that you can play with in a different way." But the dark side is also revealed, with one piquant passage suggesting codes could be "...akin to cheating at solitaire, a source of false accomplishment and just one more instance of the fraying in society's moral fabric."
Cheating in an online game is immoral IMHO, but in a single player game I actually *demand* the ability to cheat. See, I view computer games as just an extension of my imagination. And I don't like arbitrary walls holding me in. There's no joy for me in "defeating" a single player game. The fun is in the play itself, and if the designers - being only human after all - limited me in some way, I want a way around that limitation. I want a cheat.
Case in point. X-COM UFO Defense. A great game and one that I still play because I can cheat at it. There is a program called xcomutil. I use it to add or replace the aliens and generally make the story progress the way I want it to. To me, that makes it fun, even though strictly speaking I am cheating.
I also play a lot of Quake and I've seen what cheaters do to an online game. So, my hope is that game makers, in their zeal to protect the online experience, will leave plenty of loopholes for cheats in single player games.
"...akin to cheating at solitaire, a source of false accomplishment and just one more instance of the fraying in society's moral fabric."
ahahah, yeah, right. Games are really just about entertainment. Someone else has already beaten that boss, and seen the ending. Nothing in the real world actually happens when you kill Mother Brain. For sure you can make an argument that cheating is pointless because it makes the games less entertaining (perhaps true), but there's no moral issue here. Nobody is hurt if you cheat. Nobody is hurt if you don't bother finishing the game because it was too hard. Nobody is ever hurt because ultimately there is no point to games other than to amuse you.
"...akin to cheating at solitaire, a source of false accomplishment and just one more instance of the fraying in society's moral fabric."
Stupid ill-thought conclusions like that are doing more to fray society's moral frabic than cheating on games is.