Pro Gamers Can't Scrape By?
An anonymous reader points to a Wired News article discussing the harsh nature of professional gaming. According to the piece, "Professional gaming is in its infancy, providing few players with the means to live without any other job. Still, the competition for those sponsorships is cutthroat." Even for the elite team covered in the article, there are issues: "Game Point lost in QuakeCon's Wolfenstein finals, which cut their prize money down to $12,000. It was disheartening for the team, particularly since five members said the time constraints necessary to maintain this high level would most likely force them to retire." So, is pro gaming really semi-pro gaming? A player points out: "If you work for eight months and you divide up your hours, the amount of money that you make is minimal."
It was never ment to be made money on playing games, so don't whine when it doesn't.
an oxymoron.