Republic - The Revolution - A Failed Coup?
Thanks to Eurogamer for their review of Elixir's Republic:The Revolution for PC, discussing the previously-featured strategy title that has you taking control of the fictional Eastern European country of Novistrana. The review points out: "...it's quite amazing how much opinion among gamers is already polarized by Republic: The Revolution", but concludes by suggesting "...this is a slightly above average political simulation title which would have probably worked better as a board game than as a videogame, shackled down with a 3D engine that serves no useful purpose and is almost entirely non-interactive." A review at GamesDomain is slightly more forgiving, but has similar views: "Freeform, subtle, complex, rather dry, and just the tiniest bit (appropriately enough) oppressive, Republic: The Revolution is likely to sharply divide gamers."
That's pretty much what I figured. Have you seen the requirements, though? They recommend 512MB RAM and a 128MB graphics card. For a game that's *basically* a board game, it's got the requirements of a very butch MMORPG or FPS. They're cutting off a large chunk of their audience just by having such extreme requirements.