Slashdot Mirror


Capcom Tabletop RPGs Announced

Thanks to Ogre Cave for the news that tabletop RPGs are planned for some classic Capcom fighting game franchises, including Street Fighter, Darkstalkers, Final Fight, and Rival Schools. Living Room Games has licensed the titles, with "...the first two releases planned for the new line... scheduled to coincide with Street Fighter's 15th anniversary in North America", and the Ogre Cave article adds: "If Living Room Games' energetic support of Earthdawn is any indication, CAPCOM's properties are in good hands, and are sure to fare better than the White Wolf Street Fighter attempt of the early '90s."

8 of 21 comments (clear)

  1. When WW's Streetfighter came out.. by Anonymous Coward · · Score: 4, Funny

    We at my gaming group were laughing our butts off. We even had a short little story about the 'crossover' between the World of Darkness, and Streetfighter.

    "The streets were damp from the almsot constant rain, and dark, as the city did not bother replacing many street lights. A shadowy figure walks down the alley, and spys a dark form leaning over a woman. His eyes narrow, and knuckles pop. The creature looks up, and snarls, blood dripping from its fangs. The two stare at each other for a long moment, then piercing the sound of the darkness comes the cry "Ryuken!"

  2. Sorry, I'm only a level 5. by acxr+is+wasted · · Score: 2, Funny

    Will any level 9 nerds out there explain what a tabletop RPG is?

    --
    "Come on, let's go drink till we can't feel feelings anymore."
    1. Re:Sorry, I'm only a level 5. by bain · · Score: 3, Informative

      It's like tabletop warfare, but you have RPG elements. Think something along the lines of Fantasy Warhammer, it had RPG but the characters were represented in the world and battles on a tabletop, I'm hoping they might be adding games workshop like fighting systems intot the tabletop aspect.

      --
      Sanity is a majority vote.
    2. Re:Sorry, I'm only a level 5. by MadMoses · · Score: 2, Informative

      You can imagine tabletop RPGs like this: a bunch of friends getting together to tell stories. Every player creates one character, a protagonist in the story being told. One of the players will be the GM (game master or game moderator), who has a job not unlike a director of a movie - he guides the player characters through their adventures, tells them what happens around them, describes the scenery, comes up with exciting situations, non-player characters and creatures and plays all other persons that the player characters meet. Everything is happening in the players minds and through storytelling.

      A good explanation can be found here:
      http://www.hoboes.com/pub/Role-Playing/RPG. html

      The computer RPGs you are probably used to are based on those tabletop or "pen&paper" (because you write down your characters stats etc.) RPGs.

      --

      Do not be alarmed. This is only a test.
  3. Why?! by shadowcabbit · · Score: 3, Interesting

    I'm all for new pen & paper RPGs, but why Street Fighter? I mean, yeah, it's one of the most popular video games out there, but when I think of the words "Capcom" and "RPG" I immediately think of "Breath of Fire". I just want to know why Street Fighter et al were picked above an existing and semi-popular RPG series to be made into an... RPG.

    --
    "Why Subscribe?" Good question...
  4. I'm excited by Anonymous Coward · · Score: 5, Funny

    This is the most exciting news I've heard all week. I can just imagine it now:

    DM: You see Blanka coming out of the cave.
    Ryu: I attack with a fireball.
    DM: You hit. Roll D20 for damage.
    Ryu: A seven.
    DM: Blanka says "Arrgh.", then he attacks with a 3 hit combo.
    Ryu: Can I make a Saving Throw vs. combos?
    DM:....
    DM: Oh, the hell with it! Let's just play the @#$&ing video game!

    1. Re:I'm excited by QEDog · · Score: 2, Funny
      Players Handbook:
      To perform Guile's flash kick you have to hold a d20 in your hand, throw it and as it hits the floor throwh a d6 for damage.

      DM Manual:
      At the end of each battle say with a cheesy voice "You Win".

      Monster Manueal
      10 pages long.

      And no matter what, NO Soviet Russia jokes about Sangief!

      --
      "There is no teacher but the enemy."-Mazer Rackham
  5. Final Fight, eh? by bluemeep · · Score: 3, Funny

    I think it'll work well. Instead of magic swords, you beat people with pipes. And instead of treasure chests, just bash open the nearest barrel. People are always stuffing jewels and hot food in those things.