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Half-Life 2's Multitude Of Purchase Options

Thanks to ShackNews for their post explaining the multiple ways consumers can buy Half-Life 2, summing up a confirmed email/forum post by Valve's Gabe Newell following much false information. The options are summed up as: "...a single-player only mass market version ('sold mainly at the Costcos and Walmarts of the world'), a traditional single/multiplayer version for places like EB Games, and a collector edition's version ('with lots of cool bonus stuff for people who like cool bonus stuff')... [and] Steam pricing plans", which will include one-time download fees, or "...pay a monthly fee and have access to all Valve titles", including Half-Life 2.

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  1. C'mon folks. by Jeffool · · Score: 0, Flamebait

    Do any of you really do your choice video game shopping at Wal-Mart? If you do, and refuse to shop elsewhere, you deserve to get screwed.

    And for all the whining about selling access to mods? So what? It's nothing new for a company to sell add-ons to released games. You don't complain about that, do you? Look at Morrowind, they've got two addons! They're trying to screw the customer! *gasp* ... No. See, it doesn't work like that.

    All the complaining I'm seeing here is that official mods, which they pay to have produced, are being charged for. Everyone does that. All this means is that the door is open for a new team to come out of nowhere and blow the doors off of Counter-Strike with their own free mod. Seriously, what's with this obscene devotion to the brands that makes people say "Oh no, it's just not right!"?

    I mean, I'm an anarchist and socialist. I think it should all be free. But given the system and how it works, this is absolutely nothing new at all. Old hat, even.

    Jeffool.