The Last Days Of Atari - In Full Color
AtariKee writes "Scott Evans (famous to video game collectors as the sole owner of Army Battlezone and two Marble Madness 2 machines) stopped out at the former Atari's Milpitas, CA facility [most recently a Midway office] and took a large collection of pictures of what was once the mighty arcade giant's headquarters." The good news is that Scott "was able to obtain and preserve the majority of what you see here."
A friend of mine built his own arcade.
Go here for some instructions and photos: http://www.edu.uni-klu.ac.at/~akogler/mamelade/
No, Atari disappeared a long time ago. Exactly when is hard to pin down -- the history is convoluted. The current Atari is just a French video game company that acquired the name pretty much by accident when they bought up Hasbro Interactive.
Or you could try the Free Software equivalents, of which there are 2 that I know of:
* Neverball
* Trackballs
One of the common misconceptions with Free Software is that there are not many high quality games. There are many, many high quality Free Software games.
Talking of game quality... isn't that why Atari went bust? If you don't make good games or good games hardware packaged with good games any more, people won't pay for them.
Free Gamer - Free games list and commentary
Marble Madness was also THE killer app of the Amiga 1000 when it was released back in 1984.
...
Later on Defender of the Crown for Amiga stunned everyone with even more unbelievable gfx, sound and music
Essentially when the original founder of Atari, Nolan Bushnell sold it to Warner Communications in 1976, everything went downhill and Atari turned to crap because of lack of vision. (corporate bloodsuckers were running the show) What you see as Atari now is Infogrammes (that company with the rainbow-armadillo ribbon logo), which bought up Atari, and which now apparently is trying to capitalize on Atari's name by changing its name to Atari. Well, its got Unreal under its wing...
Wow... Ask Slashdot really came through this time. Answering the recent Ask Slashdot, the pictures below show how the pros store their "parts". I hope you're paying attention, OriginalSpaceMan. :-)
There's a fairly long-winded story, which boils down to this:
These prototypes had been rumoured to exist for a long time, but no-one had actually confirmed that they owned one. When Mr. Evans did announce that he owned one, there was enormous interest among ROM-collects and MAME programmers, who wanted to get their hands on the ROMs to 'preserve' the game for humanity (and, as a nice side-benefit, enable everyone to play them on their home computer). Scott said that he would be happy to sell them for $10,000, expecting that this would put the emulation horde off. However, a campaign started on emulation sites to raise the money, and Scott very quickly realised that they would actually reach the asking price, so he pulled the offer. Much muttering ensued.
-- Help Digitise the Public Domain at DP.
Also attributing to the success of Asteroids was the fact that it was the first machine that let people enter their initials for high scores. Its sad that Atari couldn't last, I think their decline was in large part due to Yu Suzuki's incredible arcade innovation over at Sega. They just couldn't keep up.
It's important to make sure, though, that those 'plastic tubs' are proper containers for ESD-sensitive materials. Otherwise, you could end up with a lot of fried parts.
-PainKilleR-[CE]
The game is called "Marble Man", not Marble Madness. It's an unreleased Atari prototype that he rescued from the brink of extinction. There are apparently only 3 or so in existence. So it's not quite as pedestrian as Marble Madness, which you can still find in a classic arcade from time to time.
Curb CO2 emissions: Kill yourself today!
Marble Mania 2003
Why not just download the original arcade ROM and MAME? :-) It's the most faithful to the arcade original, for obvious reasons...
Chasing Amy
(We all chase Amy...)
"The more corrupt the state, the more numerous the laws"-Tacitus