Wargaming Resurrected As Indie Gaming Staple?
Thanks to DIYGames.com for their editorial discussing why PC wargames, formerly a mainstream genre, have been reborn in "the quiet and underground world of online marketing and word of mouth." The author points to companies such as Battlefront and HPS as offering good-quality indie wargaming, and suggests that "Wargames tend to have low costs for technological research and development meaning that more attention can be paid to the initial setup and scenario design. This is not the type of stuff that sells well in a screenshot or magazine preview. But it is the heart and soul of a good wargame."
Wargames directory - site name says it all
grognard.com old time wargaming website, still keeping the flag high
Wargames still come in some varieties in the relative mainstream tho - atleast I consider the Warlords series a wargame (tho not as advanced as say the good ol' Empire game :P). Also RTS' are starting to incorporate wargame elements more and more.
A) don't have the crack reflexes to order all 20 workers to get resources while leading an assault on the enemy's base
B) would rather blow stuff up than decide whether to upgrade weapon damage or save up and upgrade their range
Its simple as that. Joe Average can easily order his troops to charge against the enemy, but Joe Average can't figure out the unarmored, light, medium, heavy, hero and structure armor system in Warcraft 3 in addition to the Magic, Normal, Piercing, Siege and Chaos weapon types. Even the ever popular Starcraft had it, Command and Conquer had it, even Dune 2 had a similar system. Complex methodology is good, but only if needed for advanced tactics and strategies.