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Metal Gear Solid GC Enhancements Discussed

Thanks to IGN Cube for their new interview with Silicon Knights president Denis Dyack about Metal Gear Solid:The Twin Snakes, as he talks about this Winter 2003-due GameCube 'enhanced port' of the original MGS, including overall changes ("...one of the biggest enhancements is the ability to do all of the things you could do in Metal Gear Solid 2 in the Metal Gear Solid 1 world... there are all sorts of different [new] ways to finish a level"), AI upgrades ("...totally ramped up. I think it's safe to say that if you look at the AI from MGS2 then we're at [MGS] 2 and a half now"), and the Metal Gear Solid 2/VR Missions bonus rumors ("There will be extras, but there won't be another game in there.")

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  1. Re:No GBA Support by Babbster · · Score: 2, Insightful
    I don't think it hurts the "overall image of GBA support." I think it's more a refreshing acknowledgement of exactly what you said, just in different words. For some games, GBA support is indeed a gimmick. For example, I thought that Zelda: Wind Waker could have dropped GBA support completely and moved Tingle onto the TV screen, but Nintendo want their top-flight franchises to have the GBAGC support. Similarly, the Metroid Prime/Fusion connectivity was entirely a gimmick and the island in Animal Crossing was nothing but a cruel trick played on those few people with a GC but no GBA (if they exist).

    There are two GBAGC games that I'm really looking forward to. One is Final Fantasy: Crystal Chronicles, and that's mainly because it sounds like the connectivity not only helps the game but makes multiplayer possible in the first place (by permitting each player to do inventory management on the GBA instead of cluttering the screen). The other, oddly enough, is the next console Sims game. Last I hard, EA was planning on supporting the link-up to the extent that you'll be able to move Sims between the GC and GBA (though you'll need the GBA Sims cartridge to do it) - it could end non-Sims time completely for the real Sims fanatics out there. Assuming that the feature is robust, it could also mark the first multi-platform game that I buy for the Gamecube.