The Hacker Behind "Hacking the Xbox"
chromatic writes "ONLamp has just published an interview with Andrew "Bunnie" Huang, author of Hacking the Xbox. Bunnie discusses the effect of the DMCA on his work and the state of Xbox hacking as he sees it."
"You think it has anything to do with the fact that it's a Microsoft product (the Dreamcast itself booted off a version of Windows CE, for example)?"
It did have a Windows CE logo, almost none of the game used it cause it's crap, and the reason the Dreamcast was such a cool platform was the SH-4 CPU and the fact that it required no modchip to boot games.
No it's not a conspiracy against Microsoft. Of course some people pirate games, but they always will, modchip or not.
There are actually people who enjoy fooling around with hardware.
Long in the tooth? Linux isn't the only reason to have an Xbox (gentoo installable in one or two mouseclicks on a modded xbox btw). I know it's karma suicide to praise Microsoft on slashdot ;) but your used machine from eBay isn't going to have half the quality TV output that the Xbox has. Xbox is one of the greatest things a shoddy company like Microsoft has ever produced. It means that the modded xbox I have sitting in my living room now plays xbox, psx, amiga, snes, megadrive and arcade games. It's hooked up to the LAN so I can listen to my mp3 collection or listen to shoutcast streams. I can stream videos from the LAN, or simply play them from the huge hard drive I now have installed. I can stick a CF memory card into my computer in the other room and we can all view the pictures taken earlier that day on a big screen TV.
All accessible from the couch via the xbox's dvd remote control.
If you want a cheap home server build a small, fanless (silent), low power consumption (cheap in the long run) VIA mini-itx (small and quite cheap) box.
It's actualy cheaper to mod the xbox than build a mini-itx pc. Sounds like a pretty good reason to me. Plus, your xbox is already there sitting in the living room so it reduces the device count in the living room.
The debate on why you should bother modding an XBox comes up quite frequently, but most people can't seem to get pass the "Q: Why Bother A: WaR3z / Linux" debate. I use my modded XBox as a media player... and it really is very very good. All my MP3s and films (all legal of course!) sit on my pc and the media is streamed down to the XBox. The XBox, in turn, is plugged into my home cinema equipment via an optical connection. Since I don't own a dedicated DVD player or one of those fancy hifi mp3 players, the XBox does the job perfectly and with the added advantage that I can play games on the thing. Sure, I could use a shuttle pc or something, but why bother? An XBox, even included the cost of a mod chip and the remote control, is going to be much less than the cost of a "proper" peecee. Besides, its really nice having the remote control for it.
And I still don;t see the use for it. What are you possibly going to do with Linux on an Xbox that you couldn't do with Linux on your computer?
Because while your NES, Sega Master System and Atari 2600 went out with the trash when you were finally tired with them, an XBox can be modded and reused. Maybe by the time you're ready to junk it, you'll find you could really use a firewall, network storage appliance, Linux PVR, etc., and it'll get a second chance at life.
Instead, many insist on the right to unilaterally modify the terms and conditions of sale -- after the fact
/. is a matter of consumer rights versus manufacturer's rights - if a product substantially similar in the marketplace were available that did not have these hinderances, do you think that it would not be applauded by the slashdot crowd? Basically you're getting a device that Microsoft chose to sell at less than production cost. Under their contract, am I required to purchase additional games from them? No? Then what reason do they have to force me?
/.
And the after the fact part is substantial. You payed money for a substantial physical peice of property - and by that element, you "own" that particular physical peice of property. There is no license, you are not reproducing it or taking from the manufacturer's IP and redistributing it, you are "tweaking" it to suit your own needs.
The prevalent attitude on
The DMCA is the problem here, not the product that is being shipped, because without the law, they still would be producing and selling XBOX's, presumably exactly as they currently are. The legal implication that what I own outright is under someone else's terms and condtions is the prevalent problem frequently disussed here on