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Is Open-Ended Gaming The Future?

Thanks to GameSpot for their 'GameSpotting' editorial discussing whether open-ended, emergent gaming works better than linearity in videogames. The author asks: "Should more games aspire to be "virtual sandboxes," inviting the player to run amok and experiment as much as possible? Or is there still something to be said for the tightly scripted, carefully contrived, more-cinematic gaming experience? He goes on to suggest that more open-ended titles often work better for him: "I like for a game to last me a good, long time. I also like being able to come back to a game every once in a while and not necessarily feel pressured to reach a finite conclusion", but cites Grand Theft Auto III as "representative of where emergent and scripted gaming can and should converge."

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  1. stupid questions by Metal_Demon · · Score: 0, Redundant
    Should more games aspire to be "virtual sandboxes," inviting the player to run amok and experiment as much as possible? Or is there still something to be said for the tightly scripted, carefully contrived, more-cinematic gaming experience?

    -Or and the answer to both questions is YES. More this more that AND more of the other. The more games and types of games the better. Who's craptastic idea is it to suggest we should pick one OR the other? DIVERSIFY!!!

    I play ALL types of games, there is not a genre I don't like so don't try and make me pick. That is like when your g/f says you hafta pick between me and your best friend, that is gay.

    --
    Trust Your Technolust