Experiences w/ Garbage Collection and C/C++?
dberger queries: "Java has helped garbage collection enter the mainstream programmer's life - but it's certainly not new or unique to java. There have been (and are) several ways to add garbage collection to C/C++ - the most active seeming to be Hans Boehm's free libgc. I'm curious if any of the Slashdot crowd has used this (or any other) C++ garbage collector in non-trivial commercial applications. If so - what were your experiences? If not, why not? (Before you ask, yes - I know that GC isn't the only difference between C++ and Java, but 'automagic memory management' is certainly part of Java's marketing luster)"
I was part of a project to write an image display system of about 100k lines of C++ code. Our coding standards required that we allocate resources in constructors, release them in destructors, and put objects on the stack when possible. When putting objects on the stack was not possible, we used smart pointers.
Towards the end of the project, we finally got our company to spring for Purify. We ran Purify on the code and found a few places where we forgot to release a graphics context, and one place where we didn't follow our coding standards, but no other memory leaks. We than ran purify on a comparable C system and found hundreds of memory leaks.
Proper use of constructors and destructors can make resource management virtually automatic.