On The Quality Of Videogame Commercials
Thanks to GameSpy for their opinion piece discussing why many videogame TV commercials sell the product short. They cite the Final Fantasy Tactics Advance spot, in which: "Three kids, pretending to be three characters from FFTA, were pretending to man phone lines, urging kids to call in to help them progress in their quest", and a recent Everquest PS2 commercial in which "a businessman, a slacker/skater, a punk girl, and some other stereotype get together to play EQ after the businessman makes a call on his cell phone, proclaiming, 'It's time to slay the dragon.'", suggesting that "If gaming is to truly grow up... then it really needs to get its act together with its commercials." Which game TV commercials work for you, and what do companies need to do to improve them?
I found Zelda to be profoundly boring. Not to mention friends of mine that beat the game in a sitting or two. My review of it is something like this; "pretty boring graphics, walked around some, played with fake sword that I had to give back (lame!), walked around some more, caught the pig, threw it in the water. It swam back to shore. That's kinda neat. Bored now." That was it.
;-) Not so luck with Madden however (about even)...
:-(
MP was my own fault. I made it to a place that I could not backtrack to get a protective suit (heat I think) when I needed it. oops
I am a big Madden Football and Grand Tourismo 3 fan from PS2. I need games that I can play for hours on end, but not be doing essentially the same thing. That plus the fact I can beat my roommate at GT3 hands down is nice too
GC just doesn't do it for me. And now that I am strapped for cash, I spend no money on the GC. A big part of it for me is the controller. Look at SSX for example. Very fun game! But it just feels _made_ for PS2. Fewer button options gets me repeating same trick over and over again.
*shrug*