Atari, ToEE, And P2P Distribution For Games?
Txiasaeia writes "In a very strange turn of events, it seems as if Kazaa (and only the 'official' Kazaa, not any of its non-spyware derivatives) is offering a copy of Atari's new PC RPG, Temple of Elemental Evil for download. What makes this particular case unusual is the fact that, once you download the 6-hour time-limited 'demo', you can unlock the full game for $49.95. While Steam has been doing this with Counterstrike, Kazaa is footing the bill for the bandwidth for ToEE, which makes it one of the first times that a major game publishing house has embraced a P2P client as part of its official distribution network. Is this latest move by Atari an attempt to garner media attention (especially with the RIAA and Kazaa in the news), or are they seriously embracing P2P as a legitimate source for game distribution?"
If this proves successful, it will only help keep P2P around for a lot longer than the RIAA could hope.
Never hit your grandmother with a shovel, for it leaves a bad impression on her mind...
Steam is not a P2P application, it is a way for Valve to control which game you have installed and which games you are allowed to play on the internet with. When SteamBeta was released the first time (~ yr ago) it maxed out the 700Mbps it had allocated, and now when stable they maxed out yet again. Compare this to f.scarywaters.com statistics where the slashdot crowd alone managed to get it to 1.4Gbps (the double) in less than 3hrs... Now P2P certainly isn't the solution for commercial vendors, but for amatuers sure..
"KaZaA will foot the bill for bandwidth?" It's a peer-to-peer program; the users supply the files over their own bandwidth. KaZaA pays nothing.