Will MMO Platform Segregation Continue?
Thanks to Stratics Central for hosting an opinion piece discussing whether MMORPG titles will stay segregated by platform, or whether (as in Final Fantasy XI's dual PC/PS2 release) the separate SKUs will "adopt salient features and begin to look alike." The piece points out that in-game controls matter: "In the world of MMOs, the PC is king for two of many reasons: Key binding, and the mouse-keyboard combo", and concludes that "The irony is, for most of the consoles to compete with the PC [in MMO titles] they must become more like the PC."
The real reason PC beats Console for this kind of thing is the keyboard alone - you know, COMMUNICATION being key for MMOs. Without a keyboard for chat purposes, you end up just doing canned pre-translated phrases and emoticons.
Not always to actually *play* the game, but to give a touchpoint for seeing what's going on, chat, etc.
#man woman
segmentation fault - core dumped.
"The irony is, for most of the consoles to compete with the PC [in MMO titles] they must become more like the PC."
How is that irony? The best way to compete with anything, in any market, is to do things more like the winners. When SUVs became big selling cars, what did other companies to do compete? They made their own SUVs! How ironic, eh?
Logitech has come out with one earlier this year. You can get them for the DC and XBox as well (AFAIK re XBox). Its not enough to make me want to go over to a console, but its a start.
E.
Never rub another man's rhubarb - The Joker
I think Xbox live can support a nice MMO game due to the fact that it has excellent voice communication abilities. I've found that playing a game, then stoping whatever action you're in to type is a horrid thing. It is difficult to communicate and battle at the same time. Even on PC. Gestures don't make it any easier.
I have yet to see any MMO game attempt voice communication, but I think it would be a really cool thing to try. Sure there are things to work out, like who exactly hears you talk? Or how "loud" is your voice. But those are good problems if you ask me. I'd love to see someone take a shot at it.
Anyone know if something like this is planned for True Fantasly online?
Go here for teh [sic] funny.
In order for consoles to compete with PC in mmogs voice communication is essential. My brother learned to play online role playing games while he was learning to read and write. Given a choice at that time he would have gone with a voice game if it was availible. Unfortunatly for him he was forced to become literate.
The first developer to make a good voice communication game and market it to young children stands to make some money. The only problem is that future generations of kids will be exposed the jungle that is the internet at an earlier age. For example, if you ask someone online if Santa is real they'll tell you the truth.