EA On Tough Holiday Season, Xbox Live Rift
Thanks to Reuters for their article discussing the Electronic Arts CFO's comments at a recent financial conference. He discussed gaming prospects for the holiday season, since "...last December, a number of publishers were forced to warn on their prospects... after games they expected would be major hits failed to meet their targets, and retailers tightened the shelf-space devoted to also-ran games", and he suggested game company bankruptcies could be on the way: "There's going to be some road kill. There are going to be people who aren't going to make it." He also made some pointed comments about Xbox Live, which EA still haven't signed up for, saying: "We're not about to support a model where the content provider does not get paid for the content provided."
If is no real benefit to support xbox live, why doesn't EA come up with their own xbox online gaming network? (not a troll, just asking)
The problem I have with EA's plan of dropping servers, is the forced upgrade model. You said you were fine with Madden 2003 servers went down, because you had just bought 2004.
I don't want to buy a new copy of Madden each year, or any other game, just so I don't lose some of the on-line support it originally came with. If this is a major sticking point, I agree with Microsoft here.
No reason to lie.
Give me a break. The CFO's statements reveal two things. First of all, he plans on charging people to play on the PS2. They're not charging now, so if he is correct and content devs don't get paid on Xbox Live, how are they getting paid on the PS2? What would he be so worried about if he isn't making money now? Obviously, EA has yet to reveal some kind of pay-to-play plan later on down the road. And based on EA's on-line "track record," I think I'll stick with Xbox Live.
Secondly, his comment reveals EA's specific bias against the Xbox. MS *does* pay developers for content. Who's getting the bucks on Phantasy Star Online? It's Sega, a completely non-MS company.
The problem with this is that when EA starts charging, so will Activision. So will Midway. So will [insert game publisher here]. Being benignly generous and saying that each of these services will only charge a measley $5 a month to play their games online, what if a gamer wants to play Madden 2004, Tony Hawk Underground, and Resident Evil Online? That's a possible $15 a month for a slice of the games!
No, what bothers EA about XBL is not that they don't get paid. It's that they don't get *enough*.
I'll admit, they have a good eye for talent, that EA. But as far as corporate personalities go, he's the successful class ring type guy in high school that no one liked 5 years later. They pretty much ditched Sega when the Dreamcast came along even though it was very much Sega that enabled EA to establish their #1 franchise. They're building up a helluva lot of bad karma, and one day it's all going to come crashing in.