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ISPs Experiment With Broadband Download Capping

W33dz writes "News.com has an article detailing how some ISPs are now capping bandwidth usage by some of their high end users. Comcast claims this is an attempt to create better speeds for their average users, but you can't help but wonder how much of this is in response to the RIAA's subpoenas. Interestingly enough, there is no set limit, but just a subjective limit of 'more than the average user.' The World Tech Tribune has an article on the same topic."

8 of 804 comments (clear)

  1. This is BS by grey3 · · Score: 4, Interesting

    When I pay my monthly internet bill, I'm not paying for an average download speed, I'm paying for a MAXIMUM download speed. Is it legal for them to change the contract for the amount of bandwidth I can use at any time?

  2. Traffic shaping? by VAXGeek · · Score: 4, Interesting

    Why don't they just shape the traffic to their needs? I'm sure there has got to be some way to do this at an application level. Couldn't they just assign lower priorities to p2p traffic? It's not like bandwidth is some tangible asset that we are USING up every day. Just have us capped to under their bandwidth needs.

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    this sig limit is too small to put anything good h
  3. Broadband is already pretty cheap... by John3 · · Score: 4, Interesting

    ...for residential users. Business users basically already subsidize the home market. The telcos and cable companies probably didn't forsee the impact of P2P when they promised "unlimited" bandwidth, assuming web browsers, email, and the occasional Quake server connected at home. P2P takes off and suddenly they need to back off on their promises a bit, but don't expect them to drop the price lower as they are already losing money on home broadband.

    --
    "We make our world significant by the courage of our questions and by the depth of our answers." Carl Sagan
  4. Re:Why is it always a devious plot? by crazyphilman · · Score: 4, Interesting

    Too true. What I found interesting was that the people used as examples of the target of the caps were downloading the equivalent of 90 movies per month. Earlier in the article, they say two movies take up 2GB. So, assuming one GB per movie, that means the people targeted by the ISPs were using over 90GB per month. 90GB!!!

    Perhaps the people who are complaining about this could take a deep breath, drink some soothing tea, and realize that that's a whole lot of downloading. Most of us don't even use 5GB, much less 90GB (90GB!!!). And, when you think about it, during normal web browsing, I doubt you use more than a couple hundred meg a month, total.

    At first, I saw the article, and I was like, "bandwith caps? Oh no!" Then I read it and realized they're talking about capping up in the couple-dozen-gigabyte range. For the life of me, I can't see what the big deal is. You know? It's not like it's going to affect very many people...

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    Farewell! It's been a fine buncha years!
  5. Wouldn't mind if they did 3 things to make it fair by Krellan · · Score: 4, Interesting

    I wouldn't mind seeing bandwidth capping on my line if they did 3 things to make it fair.

    1) Use the "toilet tank" method of capping people, instead of completely cutting them off entirely. This method has been deployed in several places, and people of course don't like it, but it is the fairest system that has been devised so far. Unlimited downloading (or uploading) is allowed, up to a point. When that point is reached, downloading will continue, but at a dramatically lower speed. The download will not be interrupted, but it will be capped to that lower speed. If the customer stops downloading for a period of time, they will re-earn the right to download at a higher speed, as their toilet tank slowly refills over time. This system also doesn't require strict time intervals (such as 24 hours, 1 month, etc.), because it is both triggered and released by the user's behaviour. If the user voluntarily downloads at a speed slower than the top speed, they can stretch out the length of time during which they can enjoy a noncapped connection. This is a good system because it has its intended effect (keeping high-volume users from abusing the service for everybody else) while not punishing people by cutting them off entirely or charging them a huge bill (important for cases in which the user isn't to blame for the high bandwidth usage, such as a virus or a Slashdotting). Also note that uploads and downloads are treated separately and independently, with a different toilet tank for each.

    2) Make it clear what the cap level is, for both upload and download, including both the capped speed and the "toilet tank" size. Include this both in customer contracts and advertisements to non-customers. Advertising a connection as "unlimited" is false, when it could be capped! An example of an acceptable service description that could be advertised would be "1.5mbps download (capped 1GB/64kbps) and 256kbps upload (capped 128KB/64kbps)". This refers to a system that would have a toilet tank size of 1GB for downloads, after which the download speed would be reduced to a mere 64kbps. At this speed, it would take roughly 36 hours to refill the toilet tank once drained, but the user could still use their connection during this time (they just wouldn't be able to download another full 1GB without hitting the cap again). There's another similar toilet tank for uploads.

    3) Provide tools for the user to monitor their current bandwidth usage, and how it applies against the cap. At the minimum, this should include both a live program that can be installed on the user's computer, and a webpage that can be visited occasionally should the user not wish to keep an extra program running. I would set that webpage as my homepage! The program would display the user's current usage and the threshholds at which capping would occur, and the current fill level of the "toilet tank". It should be made absolutely clear to the user what is going on, and how their current behaviour affects their cap, so there will be no guessing or finger-pointing.

    I currently use DSL, not cable, because my connections are largely two-way. I do just as much uploading as downloading (no P2P, just old fashioned stuff like web servers), and cable companies are hostile towards uploaders and servers. The reason I use DSL is because so far my ISP (SBC) has not instituted any unfair caps! If they were to cap the line in an unfair way, I would be screwed, because I can't switch to cable. A friend of mine eats the cost of having a full T1 to his house. Maybe I'd have to do the same?

  6. Reminds me of that Monty Python skit... by Esion+Modnar · · Score: 4, Interesting
    you know, the one where the Insurance Guy denies his client's claim, on the basis that in his policy, it says that his company does not have to pay-- for anything.

    And furthermore, he blames the client, since if he never made a claim, this would not be a problem.

    Why does this remind me of the skit? Because the broadband providers are saying you can't use all the bandwidth they're selling. If you sell me a pipe to the internet, and call it unlimited, then unlimited means, goddammit, unlimited. Don't blame me if I start using it for all the stuff that broadband is good for. After all, that's why I'm paying you guys $50-60/month.

    Don't sell us broadband expecting us to use it like dial-up. We won't.

    --

    They say the first thing to go is your penis. Well, it's either that or your brain. I forget which...
  7. Re:Throttle it. by shepd · · Score: 5, Interesting

    >P2P is not about the music industry failing to provide.

    It is, though. They have failed to provide a popular product (while I like emusic, rarely is there a lot of current top ten hits availible) in a format people like (iTunes DRM + AAC Mac only? Blech).

    They have also failed to provide it at a reasonable price. According to the RIAA, when CDs were first made, they justified the price divide between CDs and casettes as an extra cost to produce CDs. According to them this almost doubled the cost of the product, from $8.99 to $17.99.

    Therefore, considering a decent casette costs $2.00, the cost of a digital music download, which incurrs only a minor ($0.01) penalty for transfer should be $6.99 or less per album.

    It isn't.

    Also, with the lack of physical art a digital download has, and the reduced quality, another rebate should be made for the consumer. I propose $1.99. The price for an album online should therefore be $5.

    But wait, media companies want to further denigrate their online music by introducing DRM and proprietary formats. I believe an album that cannot be resold should sell for half price, like most AS-IS sales on working items. The price for an online album is now $2.50.

    Media companies have failed to bring to market goods that are cost representative.

    P2P is all about trying to rationalize costs. While free is far less than consumers are willing to pay, it isn't free. The cost to the user is working for various marketing departments. A value which I say equals the proper cost of a legally downloaded album, $2.50.

    Heavy piracy is always an indication of failed market attempts.

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    If you could be told what you can see or read, then it follows that you could be told what to say or think - BoC
  8. Serious question by Glonoinha · · Score: 4, Interesting

    I read this entire thread and now have a question.
    Here is a serious question to all the nay-sayers :
    Assuming that the top 1% of users is using 50% of the bandwidth, and by eliminating that top 1% of users from the customer base the other 99% would get their bandwidth doubled and their pings halved - would you agree when Comcast's business solution?

    If you were part of the 1% that kept the cablemodem pegged wide open 24x7, moving more than 300 Gigabytes per month (that is 10 Gigs each and every day without letting up) then you get sliced off the network, but anybody short of that gets their pipe doubled ... would you go for it? Your P2P stuff would go twice as fast, and your web pages would load twice as fast (and your gamer pings would halve, in theory, for this quesiton.)

    Just curious.

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    Glonoinha the MebiByte Slayer