Slashdot Mirror


Live CD for PC Games?

Onion asks: "Can anyone inform me why games developers don't put out games on a 'Knoppix' style live CD? This would negate coding the games for different PC platforms. Provided the hardware detection routines were up to scratch, the game could be coded using GNU/Linux for development and would run on any PC machine, regardless of OS. Only major drawback I can see would be the need to 'reboot' each time to play. Any thoughts or views on 'why not' ?"

3 of 110 comments (clear)

  1. Hardware detection routines by Ondo · · Score: 2, Funny

    The hardware detection routines wouldn't be up to scratch. Most notably, detecting hardware that hasn't been made yet is a bit difficult.

  2. Re:Here's the catch by kinnell · · Score: 4, Funny
    Hardware, ESPECIALLY gaming hardware changes so frequently, that it would be difficult to support your game in a few years, it would possibly be unplayable on newer hardware

    In other words, this would only be feasible if there was a gaming PC with standardised hardware which couldn't be upgraded

    --
    If I seem short sighted, it is because I stand on the shoulders of midgets
  3. Re:why? by Wolfrider · · Score: 2, Funny

    --Why you spoiled little--!

    --Where were you when DOS 5.x was around, and you HAD to reboot to play games? That was the only way to get all the memory optimizations and your sound card working!

    --Where were you when Win95 came out, and you had to boot INTO DOS to play most games?

    --Where were you when Win98 came out, and you had to reboot AFTER playing Solitaire??

    --Where were you when OS/2 came out, and you could format a floppy while looking around for nonexistent drivers for your hypothetical games?

    --Why back in the day all I had was 640K and two 360K 5 1/4" floppies, IBM Pee-Cee Dos 2.1 and WE LIKED IT!! ...Mod +1, Mostly True

    --
    .
    == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??