Most Dubious Videogame Claims Explored
Thanks to Buzzcut.com for their article exploring the most dubious claims made in relation to videogames, in which the author takes some time to refute game-related maxims such as 'Old people play video games' ("assuming the fact that older women playing Bridge online... can be generalized into broad statements about the general appeal of games lacks a sense of perspective"), 'Games will revolutionize education' ("We are not on the cusp of a breakthrough or entering an era of educational enlightenment. People learn from anything, so they can learn from games"), and 'Games are a social activity' ("Video games can be social. But so can knitting and reading. That doesn't mean they are deeply or purposefully social.")
>Still, it would be a gross mischaracterization to
>say that video games are a social activity. The
>fact is, most of us spend most of our time
>playing games looking at our own screen with our
>own eyes by ourselves. If we prefer to play games
>with friends, this is an artifact of our social
>natures.
This seems like a rather shallow/narrow rebuttal to the claim that video games are social. I agree that single-player games are not inherently social, but multi-player games are. MMOGs? I have a co-worker whose wife left him for someone in her clan on Dark Age of Camelot!
I think it's a lot more fun to get together with friends for a Halo frag party than it is to play a similar game online. And it's not just a group of people sitting there "by themselves with their own eyes on their own screen"... we talk trash, laugh together at funny kills/mistakes, yell at each other, get in fights, etc.
I've spent countless hours with co-workers playing Soul Caliber, having tournaments, etc.
Perhaps he should have argued that "many video games have multiplayer components, and many more are specifically designed for social interaction, but arguing that traditional single-player games are social is silly."
That's about it. It's a stupid thing to debunk myths with no data backing you up.
=Brian
There is nothing so good that someone, somewhere, will not hate it.
Well, I disregarded the bit about 30 years old, because the sentence made no sense.
:)
Granted. But I think he's basically using a variation of the "No True Scottsman" logical fallacy. It's true that old people don't play video games if you ignore the old people who do.
"[...]the exception that proves the rule[...]"
For anyone who's ever wondered about the apparent oxymoronicity of this phrase, it actually dates back to an older meaning of "proof": a test or a trial. So, the exception tests the rule, and may well end up showing it to be false.
As for the study about the average age, [...] He's saying [...] that those studies are wrong or lying.
But the only evidence he offers is that his mother doesn't play video games. (And why isn't she the exception that proves the rule?) Even if the claim is completely false (and I indeed suspect that the average age is a bit lower than mid-thirties), he hasn't done squat to debunk the claim. All he's done is offer bald-faced assertions with no evidence to back him up. The article wasn't worth the minute or two I took to skim it. Even if he's right, he's still full of crap, and his rightness is just a case of dumb luck.
He had a little bit of credibility until we got here: "11. Myst wasn't a very good game."
Myst wasn't a very good game. It never was. It wasn't neat, or novel. It was a slideshow with hotspots. (What we now refer to as "The web")
Actually, I had problems with some of the other items on the list, but I almost laughed out loud when I got here.
I currently have no clever signature witicism to add here.
There was a Quake wedding, too. That doesn't mean playing Quake is the same as having a social life. Sorry, no matter how they try to justify it, hiding out in "The Painkeep" playing Quake Arena or whatever you nerds play will never amount to actually interacting with real human beings and having real *gasp* friends.