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What MUDs Do You Play?

RotW Inc asks: "Well now that we've asked the question about what free clients to find for 'mudding', lets start asking the readers which MUDs they prefer? I've been playing Arcane Nites for many years, and recently they've gone under an entire coding change (exp per hit, spheres that contain skills anyone can practice, a hiding/sight % system, ranged fighting, and that's just a taste) and I'd like to compare that to the favorites of others out there."

16 of 119 comments (clear)

  1. well.... by revmoo · · Score: 5, Funny

    I'm offline a lot of the time so I'll just fire up notepad and play single player...

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    I would expect such blatant racism on Fark, but on Slashdot? Mods please ban this asshole.
    1. Re:well.... by Chester+K · · Score: 2, Funny

      notepad?! so you're a windows user, which means you probably wern't joking. were you?

      Don't get all jealous. Linux comes with a few good single player MUD clients too. vi is small and lightweight, and emacs is a little more beefy, but allows the player better customization.

      --

      NO CARRIER
  2. re: what muds do you play? by Anonymous Coward · · Score: 2, Informative

    After mudding for 8 years (8 years!? where did my life go?) I finally ended up on The Realms of Myrradel. Not the largest pbase, but definitely the most fun I've had on a mud. If you're not into pkilling, don't even bother... because this is a pkill mud with a heavy emphasis on clan factions (btw, choose your clan wisely... heh). myrradel.com 4000

  3. Genocide by XO · · Score: 3, Informative

    All player killing, all the time.

    Genocide. Find it here. (telnet geno.org 2222)

    There are no other MUDs.

    --
    "Champagne for my real friends - and real pain for my sham friends!" http://ericblade.postalboard.com/
    1. Re:Genocide by XO · · Score: 2, Informative

      What do you mean "original" Genocide? It's the same Genocide that was at pip.shsu.edu .. of course, it's gone through a LOT of changes in the last 12 or so years that it's been around...

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      "Champagne for my real friends - and real pain for my sham friends!" http://ericblade.postalboard.com/
  4. Dark Castle by IpsissimusMarr · · Score: 2, Informative

    Best mud I've ever played. Gratuetous sex jokes, overpowered munchkins oppressing weak newbies, clan wars every day. Ardent violence, destruction, and power-hungry leveling. It don't get any better.

    It is in the state of being rewritten. Check it out : Dark Castle

    --
    "Engineers do the work of man, Physicists do the work of God"
  5. LambdaMOO by JAYOYAYOYAYO · · Score: 2, Informative
    i haven't "played" it in years actually, but its quite the interesting online society. MOO stands for MUD Object Oriented. Anyone can apply for a 'programmers bit' which means you can program and create your own objects, features, etc... of course some things are limited (you cant disconnect players, you can only move players that have that option turned on). there is also special areas made for MUD combat programmed by regular players. having said all that, i'm sure lambda is mostly dead now with MMORPGs starting to feature more and more social aspects.

    disclaimer-- its been about 5 years since i last logged on so who knows how much it has changed since then..

  6. Ishar by Illusion · · Score: 2, Interesting
    Ishar is a Diku-style hack'n'slash, but with an all-original code and world that has been around since 1994. As I've been involved with running Ishar for a long time, I can't compare it terribly objectively to other muds, but players tend to report that after playing Ishar, almost everything else on the 'net feels very cheesy and like carbon-copies of each other.

    Most of our recent changes have been fairly subtle, like tickless healing, a more free-form combat system, and the introduction of Shadowrun-style held spells. We tend to favor quality of the world and gameplay over feature-of-the-day additions. If you need multiclassing and 60 available races, you'll probably want to look elsewhere.

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    Aaron

  7. Re:Non-DnD MUDs by M.C.+Hampster · · Score: 2, Informative

    Try Shadowrun MUSH. It's based on the Shadowrun RPG which is set in the near future and is a combination of high-tech and magic themes. I played there until around 1997 when I realized I was wasting my life on MUSH's. :-)

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    Forget the whales - save the babies.
  8. StarTrek MOO by QuantumG · · Score: 2, Interesting

    I used to play this cool StarTrek MOO that had a very impressive ship vs ship model. It literally took weeks to become proficient at one of the five stations of the command deck and, if you had the talent, you could control all the stations from the primary command station.. but you always got your ass whipped by any ship that had a full crew. Along with the ship to ship mode you could also walk around like a regular MOO, talk to people, buy and sell goods, etc. Unfortunately I think it shut down :(

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    How we know is more important than what we know.
  9. A couple... by DrEldarion · · Score: 2, Informative

    There are a couple that I deem absolutely perfect.

    The first one is MajorMUD. This is probably the best one out there because it's actually a commercial product. However, finding a good server is hard - most of them are plagued by scripters. It's absolutely mindblowing, though. HUGE world, everything is very well balanced, excellent array of items, monsters, spells, etc. For more information: http://www.mudcentral.com/.

    Second one is Aardwolf. I ran across this a long time ago and thought it was great. It's a HEAVILY modified ROM MUD, with a great auction system, many new races, classes, and spells, LOTS of areas (many nerd-themed ones too!), a great battle arena, lottery, excellent automated quest system, and the list goes on and on. I think my favorite part is that it never takes itself too seriously. For more information: http://www.aardwolfmud.org/

    I highly suggest both of those, especially a MajorMUD if you haven't played one yet. It's great playing a professionally-made and supported MUD that keeps getting new updates.

    -- Dr. Eldarion --

  10. AlteredReality by Herbmaster · · Score: 2, Interesting

    I've been playing this mud called AlteredReality for almost 6 years now. It's really good and has the most interesting codebase I've ever seen on a mud. It's based on ROM 2.4 but it doesn't play like a ROM at all. It has neat features like a completely persistent world, roundless fighting and a lot of real-time gameplay stuff. It has an original stat (10 primary stats)/class (they're up to 8 classes)/skill and group-skill system, and it gets rid of a lot of the ROM-lameness inherent in practices, trains, levels, etc. (although there are levels). Level-based PK (noloss) is allowed but it's not a serious PK mud. The NPCs fight mean but fair. Player run clans, and automated quests, arenas, mobprogs... all the stuff you'd expect from a modern MUD. =)

    It also has some really cool features for the slashdot-geek, including ssh connections (ssh to port 4005, or telnet to port 4000), and a vt100 terminal mode which makes a mud client unnecessary. It's even got the latest openssh patch applied! The vt100 mode offers an inputline, prompt bar, line editing features, and there's built in speedwalks, etc.

    It's got a really good social environment which is probably its other major selling point besides the nifty codebase. They have mudders from all over the world (Guam, Norway, etc. -- seriously). And if you're into building they have a full set of OLC functionality. Oh they have a website too, but it's not nearly as good as just logging into the game itself and making a character, perusing the help files, etc.

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    I'm not a smorgasbord.
    1. Re:AlteredReality by Jahf · · Score: 2, Interesting

      Been playing this morning after seeing this comment. I agree with what you say all too well :)

      Bastard.

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      It is more productive to voice thoughtful opinions (reply) than to judge (moderate) others.
  11. Check topmudsites.com by tessaiga · · Score: 2, Informative

    I'm surprised no one's mentioned it yet, but Top Mud Sites is a good place to check what's popular with people at any given moment. In addition to ranking the most popular MUDs, they also have interesting mudding-related articles and player reviews.

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    The bold print giveth, and the fine print taketh away ...
  12. dwMud by deemah · · Score: 2, Interesting
    discworld mud is the place i'm at.

    Lots of flexibility, plenty of social interaction and a great sense of humour.

    ( guess who's a creator there... )
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    Your mouse has moved. Please wait while Windows restarts for the change to take effect.

  13. Re:Non-DnD MUDs by Kingfox · · Score: 2, Informative

    For post-apocalyptic action, I recommend Cybersphere. It's been around since 1993/1994, and growing ever since.

    It's not straight Fallout post-apocalyptic, it's a mix between that and cyberpunk. So on top of the wastelands and mutants, you've got megacorporations, implants, and the matrix. Fully coded matrix, great implant and drug system, vehicles, multiple towns, completely custom code base developed from the old Lambda core back in 93. Dedicated playerbase.

    Only downsides? Rough learning curve, and a vicious group of players who try to accurately simulate the cut throat nature of a gritty dark future.

    Having said that, I strongly recommend it.