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What Big Brother Teaches Us About Game Design

Thanks to Skotos.net for their article discussing why the TV show Big Brother 4 is an example of good game design, and what we can learn from it. It's pointed out that "a group of n/2 (rounded down) + 1 people can dominate the game", if well-organized, but "the producers of Big Brother have made changes which dramatically reduce the power of a majority", including the ability to veto potential evictees. But it's argued the jury of previously evicted players voting on the final two contestants means "...if you backstab someone or betray them, even if it gets you further in the game, it could prevent you from winning." Is there a perfect strategy for winning Big Brother, and if not, is the concept of "unworthy winners" dissatisfying?

5 of 34 comments (clear)

  1. Big Brother differences by Oddly_Drac · · Score: 3, Interesting

    We've just started seeing Big Brother (US) in the UK for the first time, and the differences are startling.

    In the UK game (which is becoming increasingly 'gimmicked'), the housemates are nominated by the other housemates, and the three with the most votes go to a public vote. Generally it's about public perceptions from the outside, and the press (mostly tabloids) tend to pick someone to support. There have been some interesting accusations of 'vote stuffing' in the past.

    In the American version, it's closed voting and alliances are encouraged to provide voting blocks. This is a complete change to the UK version, and partially turned me off because of the constant bitching, but it's essentially a high-pressure political environment compared with the slightly more cooperative model of Big Brother UK.

    --
    Oddly Draconis
    Too cynical to live, too stubborn to die.
    1. Re:Big Brother differences by bigbigbison · · Score: 3, Interesting

      The first season of the US show was like the UK version. It was really very interesting. It was totally non-competitive and the people on the show really bonded. It was pretty interesting because the wife of one of the contestants arranged for the local phone company to pay for everyone in their home town to call and evict her husband's biggest rival, and of course the people in the house had no idea that was going on. People would rent planes with flying banners and stuff to try and tell the people in the house what was going on.
      It was really very interesting. So of course they totally changed it. They have made it more and more competitive every year. I guess it is working simce this years ratings are the highest yet.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    2. Re:Big Brother differences by julez · · Score: 3, Interesting

      The first US Big Brother had the same public voting system. However, it turned out that the public voted out the s**t-disturbers, making each week less and less interesting. In the end, it was just a huge love-in and everyone got along. So Big Brother had to step in and devise ways to turn the houseguests against each other.

      --
      -growing old is inevitable, growing up is optional
  2. Re:Mod me down, but.... by thinlineofsanity · · Score: 3, Insightful

    ....the fact that these stories about obscure game design theories usually end up with less than a dozen posts ought to tell the editors something. Nobody cares but the editors. There are far better things to cover. Do so, please.

    Actually, I'm a lot more interested in this type of story, than those dealing with 'fantastic news about New Game X, or Evil Company Y'. The number of responses may not be overly high, because it's not considered "sensational", but that really doesn't bother me. It's a useful bit of info to me, anyway, and that's why I read games./. Post numbers don't necessarily determine the quality of an entry.

    -T

  3. What Big Brother REALLY teach us is... by AzraelKans · · Score: 3, Funny

    *Morons can go with their ordinary lives watching actors pretending to be morons going with their ordinary lives (paradox abound)

    *It is possible to create a show with the lowest production values and still make millions with it just by adding the motto: its entertaining because its real!

    *A lot of people can't recognize bad acting and writting when they see it. (bad acting sensing impaired?)

    *A significant part of the popullation in the US(and just about everywhere this show is a "hit") is in fact, lets be honest: not very smart.

    *The "Big Brother house kit" shall simply contain a set of small cameras easy to hid in your neighbors house. Of course your neighbor should be warned he will be taped, and giving a poor written script (contained in the package) so he can at least try to be entertaining. You also should be prepared when your neighbor gets his "Big Brother house kit." maybe its time to get some lingerie

    *You should prepare to be tortured by this show, its millions of clones and iterations which contain such important, thrilling and breath taking scenes such as "people having breakfast", "people using the bathroom", "people sleeping", "people sitting in their asses talking nonsense" and most specially "people you couldnt give a damn about storming about who should be out of your tv set (hint: all of them!)".

    Entertainment at its best!

    --
    Go ahead MOD my day!
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