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Newell On Half-Life 2 Delay

Thanks to GameSpot for their brief interview with Valve's Gabe Newell, in which he discusses when the ravenously-awaited Half-Life 2 will finally come out. He laments: "I hate release dates because no matter how hard we try, we screw them up. We held back talking about our release date going into September 30th because I wanted to have a much clearer idea of what day we were going to ship on." As for an actual day, he offers: "Right now all we can say is holidays of this year, which to me feels really unfortunate." Elsewhere, Newell refuses to elaborate on the little-known multiplayer modes for the game, saying they're "...something we're not talking about because we want to keep it as a surprise for our customers as we roll into our launch cycle."

2 of 46 comments (clear)

  1. Wrong questions by Pentagram · · Score: 3, Insightful

    They missed asking the basic question - why was the game delayed? - and the supplemental: how did you not manage to realise that the game would require another 3 months development until only a week before the supposed release date?

  2. Phew - I can delay the upgrade a little longer... by quinkin · · Score: 3, Insightful
    Phew - I can delay the upgrade a little longer...

    Seriously though, my upgrade cycle is dictated far more by games than anything else. Despite the fact that I rarely have time to play them...

    Q.

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