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Newell On Half-Life 2 Delay

Thanks to GameSpot for their brief interview with Valve's Gabe Newell, in which he discusses when the ravenously-awaited Half-Life 2 will finally come out. He laments: "I hate release dates because no matter how hard we try, we screw them up. We held back talking about our release date going into September 30th because I wanted to have a much clearer idea of what day we were going to ship on." As for an actual day, he offers: "Right now all we can say is holidays of this year, which to me feels really unfortunate." Elsewhere, Newell refuses to elaborate on the little-known multiplayer modes for the game, saying they're "...something we're not talking about because we want to keep it as a surprise for our customers as we roll into our launch cycle."

2 of 46 comments (clear)

  1. Re:Wrong questions by Babbster · · Score: 4, Interesting
    You've stumbled onto the state of gaming "journalism." The hard questions don't get asked and every upcoming game is exciting and interesting.

    In this case, though, they did ask your first "why" question and Mr. Newell answered by citing play-testing. Still, like virtually all game industry "interviews," it's a [very] thinly veiled advertisement for Half-Life 2.

    It's too bad that real journalism school graduates cost more money to hire than people with BAs in English Lit who've always dreamed of a job in the video game industry...

  2. Lets not forget to mention by gedanken · · Score: 4, Informative

    That the source code to the freaken game was just leaked to the public!

    Yeah that could lead to some delays.