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The Incredible Shrinking Recording Studio

what_the_frell writes "Wired has an interesting article on the increased use of laptops as a replacement for a recording studio. The article touches on how music schools are requiring the purchase of a Powerbook and software for this very reason, and also highlights artists like Steve Vai who are moving over to the more portable platform. Does this mean I can finally record that rock opera I've always dreamed about?"

25 of 433 comments (clear)

  1. Yes, you probably can! by The+Gline · · Score: 4, Informative

    I've been doing PC-based recording for some time now using digital equipment that doesn't cost very much. My mixer and recorder are my PC, as are many of my instruments. You can now do stuff with a $1,000 PC that you used to need a $20,000 console to do. And it's only going to get cheaper, as the laptop angle implies.

    It's a pretty good time to be a music creator.

    --
    Honorary Member of Jackie Chan's Kung Fu Process Servers
    1. Re:Yes, you probably can! by blinder · · Score: 5, Informative

      I would recommend the Digdesign MBox, it comes with Pro Tools LE and the MBox itself has two mic pre's, all interfaced via USB into your PC.

      Of course, if you need more inputs... the Digi 002 may be an option. Of course M-Audio (if you don't want to go the pro rools route) makes some damn fine USB/Firewire interfaces.

    2. Re:Yes, you probably can! by The+Gline · · Score: 3, Informative

      The unit I use does 24/96 for up to four channels (two balanced, two unbalanced), and since it's 1394 you can chain as many of the inputs as you like into the laptop. It's mostly a matter of how much you're willing to lug around and how many channels at one time you really need. I don't need more than two channels live at any one time, so I don't need to carry very many of these!

      --
      Honorary Member of Jackie Chan's Kung Fu Process Servers
    3. Re:Yes, you probably can! by Marc2k · · Score: 2, Informative

      Well, you can't just buy a PC from Walmart and start recording 'Tommy' in your basement, one of the caveats is that you still need a decent audio interface, and an Audigy, while possible, is just not how most people go about it. I mean technically, you could plug an amp straight into your stock sound card 1/8" mic input and load up CoolEdit, but you'll be *seriously* lacking in quality.

      If you're serious about digital mixing, Mark of the Unicorn makes some pretty affordable interfaces, an amateur producer friend of mine bought a 16-track interface and was so happy with it that he just sold his digital mixer. If you were even more serious, I'd check out Digidesign, who also make ProTools, an industry standard in terms of recording software. That stuff doesn't run cheap, but they do offer a very high quality amateur/enthusiast grade interface called the MBox for ~$400 (it also comes with a lesser version of ProTools), which isn't bad at all.

      In terms of recording software, check out ProTools, Steinberg Nuendo, or CoolEdit, which is now apparently being distributed as Adobe Audtion.

      --
      --- What
    4. Re:Yes, you probably can! by dougsyo · · Score: 4, Informative

      Assuming you're on the Windows platform, I would suggest you check out FLStudio - it comes with some decent software synths (FLS calls them "generators") and also host many free virtual instruments ("vsti" and "dxi"), as well as shareware and commercial ones.

      There are other choices as well - Orion (PC), Muzys (PC & Mac), Cubasis VST (PC & Mac) Tracktion (PC, Mac in beta), Massiva (PC), and Cakewalk Home Studio 2004 (PC) for example. A bit higher up the chain, you have Cubase SE (PC & Mac), and Sonar Studio (PC), Logic Audio big box (Mac) or the self-contained Reason (PC & Mac).

      If you want to go beyond synth presets, soundfonts and GM sounds, then you'll probably want to understand analog (subtractive) synthesis - see Analog Synthesis for Beginners for an introduction.

      The "definitive site" for this is KvR-VST. Go there and read a bit, then sign up to ask questions. It's a friendly crowd. Just don't go here, that guy isn't very helpful.

      Doug

    5. Re:Yes, you probably can! by g0at · · Score: 2, Informative

      I would recommend the MOTU 828mkII; it connects by Firewire, has a plethora of onboard mixing capabilities, and costs about 2/3 of the Digi 002 Rack (not to mention is only 1U high instead of 2U).

      I just got one a couple weeks ago. Pretty pleased with it. (The bundled Audiodesk software is a bit strange in some respects though... I haven't used Digital Performer, maybe it is also just as strange)

      -ben

    6. Re:Yes, you probably can! by dontbgay · · Score: 1, Informative

      Like a creative writer who spends too much time selecting the "right" word processor and focusing on page layout, I can't help but wonder whether some "music creators" (and their listeners) would be better served if they concentrated more on the muse of music and less on the toolset of the recording engineer.

      The exact thing you pointed out is why I stick to only a few pieces of software. I use Reason 2.0 and Cubase SX for my main production programs. Any new synths I need, I can download them in the form of VSTi's (Virtual Studio Technology instruments. There's always going to be a huge learning curve for something as complex as music making. You don't think the hardware producers make all that snazzy music with just a Drum Machine and a Synth, do you? Those "composers" don't just pull music out of their ass..

      P.S. I know there's Engineers for that, but they don't know exactly the pad or the bass drop you're looking for.

      DBG

      --
      Sig not found.
    7. Re:Yes, you probably can! by the_consumer · · Score: 2, Informative

      How many van Goghs were recognized as such during the time the man was alive? You'd think at least one, but it was, discounting the opinions of his family and Gauguin, zero. Bad example, friend.

      --
      "If you're thinking what I'm thinking, you're right." -
  2. Digi 002 by blinder · · Score: 4, Informative

    Heh, this is cool, as I am about to pluck down $2,200 for a Digi 002 and run it off my PowerBook 17" Eventually, within the next few months I'll probably be upgrading to the Control|24, as I like to have more than just 4 mic pres... and well, the idea of having 16 Focusrite pre's really gets me drooling.

    I've been into home recording for almost 10 years, and have been pretty weary of going the PC-route, in that I've always thought of it as being "toy-ish" but now, with Digidesign getting into the more project studio market, its getting more "professional." This migration to PC-based production has been slow for me, in that right now (pre-Pro Tools) I am just doing "mastering" on my PowerBook (via T-Racks), but I've really become a believer in this PC production thing... especially when you have gear that is lacking.

  3. Smaller than a laptop, even by InterruptDescriptorT · · Score: 4, Informative

    If you thought hauling around a portable studio in a laptop was pretty cool, there are already recording devices from the likes of Fostex and Korg that incorporate four- and eight-track multitrack recorders into handheld packages. About the only thing that keeps these things from getting smaller is the size of the jacks required to get audio in to and out of the device.

    With CF and MMC media becoming smaller and cheaper, to the point where you can now get 256MB for less than $50, combined with advanced adaptive audio compression techniques like MP3 and MP4, are going to make these things as powerful as a Sonar-equipped laptop in a couple years' time. I like to take it with me when I go to shows or open-mic nights and get a 'hard copy', so to speak, of my performances. If I like them, the quality is high enough that with a little mastering compression, EQ and reverb, I've got an instant live recording.

    --
    Karma: Excellent Birds (mostly as a result of listening to Laurie Anderson)
  4. What I use by The+Gline · · Score: 4, Informative

    I work on a fairly tight budget, so my software of choice is FruityStudio (just go to fruitystudio.com). It's not very flexible in some respects, but it honors almost all the industry-standard plugins for audio and I've been able to do some really wonderful things with it. Cheap, too: the full version of the product is only $99.

    --
    Honorary Member of Jackie Chan's Kung Fu Process Servers
    1. Re:What I use by MunchMunch · · Score: 2, Informative
      Exactly what I use most of the time. I've been using Fruityloops for over 5 years, and its a great program for the holistic-minded musician. You have more control over your work from conception, i.e. assembling beats and melodies that actually sound how you want from scratch, than any other program I've seen. It has an interface that doesn't try to be a piece of hardware (like Reason) but instead offers the same and more features in a much better designed-for-PC package.

      It really depends on what kind of musician you are though. Reason may be better for some people, just as I rationally have to say that Cubase and Logic and other sequencers (please, not ProTools!) are where its at for physical hardware control and recording live musicians.

      However, as a sort of offtopic, or meta-ontopic, aside (famous last words)--do we really need more of these "Whoa, you can make music on your PC!" articles? I laughed at the one that appeared a while ago in Rolling Stone, but I mean, this is Slashdot-- let's post updates on innovation, but the studio-in-a-box computer music software angle has been covered to death. My suggestion: Let's move beyond this and just post articles when there's a substantial news item about specific software.

    2. Re:What I use by spankenstein · · Score: 2, Informative

      Don't forget the M-Audio equipment. I've been using a Delta 1010LT for abotu a year with Cakewalk software and it's been great. Also... M-Audio has linux drivers for the Delta cards!

    3. Re:What I use by racermd · · Score: 2, Informative

      Good point! I use the OmniStudio (it's their 2496 card with a breakout box instead of the pigtails for other external connections). I've been using it for getting audio off of my psudo-studio's Emu Darwin primarily, but since it's in my main system I use it for gaming, too. Damn clean sound (balanced outs to a Mackie 1402, main outs to 250w RMS x2 Carver amp, to a set of passive Event 20/20s), but there's no option for EAX or other hardware environmental sound processing for games.

      As for software, I generally stick to an older version of Sound Forge for editing. The multitrack HD-based Darwin, mixer, and a decent microphone is more than enough for my composition needs as I don't do much from the PC side other than final editing and mastering. I've tried Acid, but it just doesn't feel right. Other software packages seem to be lacking in one regard or another, as well. Upon reading this thread, I'm going to try FruityLoops again. Perhaps my impression will change...

      However, I can't see that laptops will ever reach the level of flexibility that their larger desktop cousins enjoy in the area of professional-level audio hardware. There's more than enough solutions for the desktop system that fit on a PCI card. Heck, there are even some USB solutions (but I don't generally recommend them due to the bandwidth limit on the USB 1/1.1 bus, nor do I completely trust that the latency is low enough over the USB connection, either). There are some PC-Card/Cardbus solutions out there, but they tend to be rather expensive, even for professional audio gear. I guess there's always a solution, but it just depends on how much you're willing to spend.

      --
      My sources are unreliable, but their information is fascinating. -- Ashleigh Brilliant
  5. Ditto by Tangurena · · Score: 5, Informative
    My last girlfriend was a singer, and she liked to record disks to send back to family in Russia. We spent less than $300 to turn my computer room into a recording room to record and burn discs. Mind you, I already had a synthesizer and a musician grade sound card for the PC. All we had to do was add a reasonable mixer board, upgrade the software and wait for the neighbors to go out (you might be suprised at the stuff a good microphone can pick up through the walls in a building). Record everything to the HD, then burn the disc, and viola, home CD recording.

    Notes for those who wish to do similar: the sound quality of the cheapest sound card you can buy at a music store is better than the sound quality of the most expensive sound card at the computer store. The music store cards will be meant for sound reproduction, where as the ones from the computer store will be meant for sound production.

  6. BBC by dubbayu_d_40 · · Score: 2, Informative
    Radio1 has a great primer and overviews of the major software packages.

    www.bbc.co.uk/radio1/onemusic/studio/

    I recommend flstudio (aka fruityloops).

  7. Laptop studio by pesc · · Score: 4, Informative

    Using a laptop studio is not exactly new. For computer studio news, you should check out the Computer Music magazine. If you buy it in a newsstand you get a CD with lots of free studio and synthesizer software.

    They also have an old article about laptop studios here. While using a laptop is cool, using a fast desktop system brings you considerably more power for your $$$. For serious music production, you need lots of performance, a large screen, and a good soundcard. All of which is more expensive when using a laptop.

    Too bad this is one area where Linux is seriously behind Win or Mac :-(

    --

    )9TSS
    1. Re:Laptop studio by Anonymous Coward · · Score: 1, Informative

      Here is how to set up high end linux audio. Read the site. They prefer linux because they can add low-latency patches.

    2. Re:Laptop studio by ManxStef · · Score: 2, Informative

      Heartily agree with that comment. When I did my Music Technology A level I bought and read many music mags including Future Music (wasn't impressed), SoS, etc. Sound on Sound was without doubt the best of the bunch by a long way, and definitely helped me pass my exams :) Well, that and having a very cool and knowledgeable music teacher who was actually interested enough in sound engineering to go out of his way and get our school to host the Music Tech course in the first place!

      Which reminds me, I keep meaning to go through my old stack of SoS issues and cannibalize the workshop articles, but I don't have to 'cause all the articles are online for free! Very cool indeed.

      Cheers,

      ManxStef
  8. as someone who has worked at a music software comp by dubiousmike · · Score: 2, Informative

    for the past few years, I can tell you that it has been cheap to roll your own studio for years now. the software is negligible. You have been able to get your hands on the software cheaply, if not free and all you really worry about is a decent sound card (plan on spending a few hundred if you need simutaneous in's/out's (and WAY lower latency) and about $80 to $100 per mic.

    You have been able to record 20 tracks at a time for 5 years now on most any computer, and you can get better performance with some OS tweaks.

    its been pretty aparent that the music industry has been doing creative accounting since the begining. I know bands that have used $2000 worth of PC, $300 sound card, free software and some less than awesome mics, record tracks in their basement and get weeks of national radio airtime.

    The thing to consider though, is that
    A] You still need to record good music people want to hear (to be sucessful,) and
    B] You still need to have a good ear to produce properly. Most bands can do neither which is why you get so many horrible contestants on a show like American Idol.

    A big label might charge a mint for an album, but they also employ expensive employees, spend crazy amounts on marketing and still would like to make money. While I can't justify as high of CD prices and paying bands next to nothing, they still have the people a band needs to become sucessfull (and of course have the ins with the radio stations, which an independant just can't match). Its not JUST equiptment. If it was, bands would be making it on their own BIG TIME from their basements.

    This isn't new news, its just a new article. I could record my own everything 5 years ago on a P1. With an old copy of software, you can record your own album on a computer that your friend is throwing out. Every PC can record two tracks simutaneously (with a stereo sound card and a 5 dollar plug from Radio Shack).

  9. Re:Go Away Troll. by torpor · · Score: 2, Informative


    You're clearly baiting me, but yes, I actually am a professional music system developer.

    In addition to this, I am responsible for founding a large community of musicians from around the world, and frequently deal with pro's and amateurs alike.

    So, Mr. Karma Sucks, bully for you...

    --
    ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  10. The laptop studio revolution is great, *but*...... by adam872 · · Score: 5, Informative

    I have an all digital home studio, with a multitrack, Mac, synths etc etc. I love the freedom it affords me to make music how I like and when I like. However, if I were putting together a big album project, I would still use a studio for at least some bits. Here's why...

    1, You have a nice acoustic space for recording "real" instruments, like Drums, Guitars etc with nice mics (Neumann, AKG, B&K etc)
    2, You don't have potential noise abatement issues like you would in an apartment. If I want to crank up that 'ol Mesa Boogie amp, it's much easier in a studio.
    3, Studios usually have great monitoring systems and outboard equipment. The rooms are also designed to listen to music in, as opposed to the perfectly rectangular study in my abode. No standing waves!!!
    4, You have the expertise of a sound engineer. This has enormous value, IMHO.

    All these new tools are wonderful, and I make as much use of them as possible. They don't, however, replace experience and plain old skill. I didn't start playing with my own gear until I had been in a few recording studios and saw how it was done. I do love the fact that the entry cost of recording has come down dramatically with the advent of DAW's (Digital Audio Workstation).

  11. Re:Apples and Oranges by dasmegabyte · · Score: 4, Informative

    I'd like you to listen sometime to the difference between well mixed computer produced music and poorly mixed, poorly sequenced computer produced music. It is UNCANNY. The former is a seamless creation which allows each instrument to express itself without overpowering the others, while the latter can be quite horrible. Just ask my buddy, whose lack of skill in using Protools lead to the downfall of his studio venture after only three sessions. Not that I mind, I got his effects boxes when he liquidated ;).

    It is a fallacy that using better tools eliminates the need for skilled labor. What you're talking about is nothing more than an advanced form of recording, which artists have been doing since the advent of a four track. "Professional" recording, getting the music into an editor, is only the first step of making a "recording" of a song. The talents that make a great audio recording technician -- the ability to turn recorded audio into something that is meaningful when played back by muting overpowering sounds, enhancing important sounds, and seamlessly combining multiple takes -- do not appear merely because your soundboard is a digital. It is a skill that has a MASSIVE impact on the end product. Take a listen sometime to an unmixed digital demo and compare it to a studio version of the same song. They won't sound anything NEAR the same, and the difference can be the killing point of an album. My favorite band, the Screaming Trees, released an album mixed by Chris Cornell that was mixed completely wrong. The songs were better written and performed than those on their commercial "success" Sweet Oblivion, but the grunge dynamics did not play well, and killed the sound for a mass market.

    However, the simplicity of LEARNING the new digital tools means that a lot of people who would be very good at old style mixing are getting the chance to hone their skills without going to school for them. That's the real promise of cheap, uniquitous audio: it allows the amateur to try his hand at musical skills that are otherwise reserved for $100/hour technicians. And perhaps new "bare bones" styles of production will be adopted, resulting in the end of overproduced albums (like last year's Audioslave disc, check out the "Civillian" demos for some REAL rock & roll).

    --
    Hey freaks: now you're ju
  12. Don't be misguided by GreenCrackBaby · · Score: 5, Informative

    Well, I'm late to the discussion as usual, but hopefully this comment still gets seen by those that need to see it.

    There's an awful lot of talk on /. about how it is now possible to build your own home recording studio on the cheap ($10,000 gets bandied about often). While this is certainly true, I'd like to point out that this doesn't mean professional recording can be done by the masses, just that amature recording is much more affordable.

    My friend is a professional sound engineer. The stuff he does just can't be replicated by a cheap computer program or a $10,000 setup. He has built several different sound rooms in which he records bands, each at enormous expense. He's got one room that is covered in egg shell-like foam that seems to kill sound the second you step into the room (at a cost of $10,000 just for the special foam I believe). Another room has special wood on the walls and floor to simulate a different recording environment (again, very expensive).

    Then there's the Mics. Even a single pro mic runs in the thousands. Don't think a little sound blaster mic plugged into your sound card is going to give you the same type of results.

    All of this is without considering the fact that he's a trained sound engineer while Joe Homeuser is probably not. Since most people probably will say that they could do it themselves, let me try to provide an analogy here: the pro sound engineer is like a Java programmer who is an expert in their field, while the home amateur recorder is the equivalent of someone who's just read "learn Java in 21 days." To someone who doesn't know anything about programming at all they probably won't see much of a difference, but within the field the difference would be easily spotted. For a band trying to move past the "garage" image and pose themselves as professionals, it's worth considering this.

    I think my friend bills around $80/hour now. At that rate you could probably record a few songs professionally for less than $5000. That seems like a pretty small amount of money in the grand scheme of things.

    --

    "The market alone cannot provide sufficient constraints on corporation's penchant to cause harm." -- Joel Bakan
  13. Re:PC-based recording for dummies by SuperJames_74 · · Score: 3, Informative
    Not 100% on-topic, but it's gotta be said...

    As a former recording engineer with plenty of live classical recording experience, I would strongly advise against using *any* sort of pickup on a stringed classical instrument. Use a mic - any mic is better than a pickup for this.

    pickup: noun; a little gadget that you put beneath or attached to the strings (if attached to, it goes behind the bridge...) of an instrument. It "picks up" (geddit?) the strings' vibrations and, through electromagnetic induction, converts them into tiny little voltages. Those voltages get sent on their merry way to become big, loud voltages, etc.

    The problem is this: all they pick up is the strings. Most of what sounds "good" about a stringed classical instrument comes from the hollow wooden body. None of that is captured with a pickup.

    The moral of the story is: always, always, always use a microphone (pointed at the instrument, not at an amplifier) to record classical instruments.

    --

    @sshatrack