Valve Updates On Half-Life 2 Code Leak
Thanks to ShackNews for their updated report from Valve boss Gabe Newell regarding Thursday's leak of the Half-Life 2 source code. He says: "We're still finding machines internally that have been compromised" in relation to the "infiltration of our network" that led to the code leak, and warns that other developers may also be in danger: "There's anecdotal evidence that other game developers have been targeted by whoever attacked us." But he ends with a hopeful appeal to those who've been helping Valve hunt down the culprits online: "I've been fielding calls from the mainstream non-games, non-technical press all day. Hopefully they will get to report shortly what a mistake it is to piss off a whole bunch of gamers and get them hunting you around the Internet."
From what I've read, there was apparently an initial knee-jerk reaction by some Slashdot dorks claiming that there was GPLed code in there, but a followup post by someone who wasn't retarded pointed out that the code in question was licensed under the LGPL, which allows for such uses.
They're talking about the Havok physics engine. Two things:
1. It's LGPL, not GPL
2. Valve is using the Havok physics engine under a commercial license, so it's legit.