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Half-Life 2 Delayed Following Code Leak

jhol writes "CNN is reporting that Half-Life 2 is delayed "by at least four months, that is to April 2004.", due to the code leak. VU Games has already suffered a 29% fall in revenue and an operating loss of $61.36 million this year. A Christmas release of Half-Life 2 would probably have been most welcomed." Update: 10/07 20:38 GMT by S : CNN Money are now reporting there's a newly public leak, allegedly involving a partially playable, Beta pre-release of the game.

4 of 750 comments (clear)

  1. Lame excuse by Quasar1999 · · Score: 0, Flamebait

    There is no way they can re-write the game from scratch in 6 months, so why the hell are they delaying it? It has NOTHING to do with the code leak, they just needed an excuse, one where the gamers would feel sorry for them... Otherwise they'd suffer the Duke Nukem Forever fate...

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    Programming is like sex... Make one mistake and support it the rest of your life.
  2. Re:Bastards deserve it! by McBeer · · Score: 0, Flamebait

    If you use a Mac as your primary machine and expect that people should cater to your idiocy and waste time and money writing games fo you, I hope you choke. Valve doesn't owe you shit, and there is no excuse for somebody stealing thier hard work. I work in the game industry and know just how hard it is to accomplish what they have done. If they want to delay release for any reason whatsoever thats thier decision. They don't owe you shit as I said before.

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  3. Re:Still haven't learned their lessons by Dark+Lord+Seth · · Score: 0, Flamebait
    Blah blah big-budget yadda yadda tight production schedule bleh bleh real-time blah blah VPN's

    Let me guess, you work at Electronic Arts? That's the only place where they will let someone from marketing touch a PC with actual code on it...

  4. Re:Uninformed by Slack3r78 · · Score: 0, Flamebait

    You have to remember though, Valve was formed by former Microsoft employees. They truly believe in MS software as a platform, and this is part of the reason why they're so gungho about DirectX.