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Savage Demo Lets You FPS/RTS On Linux & Windows

Ant writes "According to Blue's News, there's a playable demo for S2Games' FPS/RTS hybrid, Savage: The Battle for Newerth now available, providing the chance to sample multiplayer under either Windows (143 MB) or Linux (155 MB)." There are also BitTorrents of the Windows demo and the Linux demo, courtesy GameTab, for this welcome Linux-friendly title, recently cause for controversy when GameSpot pulled a review of it after "...allegations by the game's developers that the reviewer of the product did not play it for a sufficient length of time."

4 of 39 comments (clear)

  1. i was impressed by Alcimedes · · Score: 2, Interesting

    to me it's been a lot of fun. a game where your strategist is a person, and the units you have to work with are people.

    all in all very nice. of course, a bad commander and you're hosed, so the key is to get folks who are good on both ends, the FPS and the RTS angles.

    it just stuck me as the perfect solution to really crappy AI problems that have plauged games since the beginning.

    1. Re:i was impressed by MMaestro · · Score: 2, Interesting
      If you get a bad commander, thats when you start using the vote system. Course if you wait too long to use it, you'll find yourself facing enemies with level 3 equipment (3 is the highest) while you're still using the crossbow (the second ranged weapon you'll get). Naturally, I'm only saying this because I've had this happen to me.

      Surprisingly, players on the FPS side -actually- work well with their teams as a result of the game's balance. With the exception of a few complaints here and there (for example : low end computer users are forced to spread and pray with ranged weapons due to slowdown) the game could a step in the right direction when it comes to bad AI problems (at least for now, the graphics had to be severely sacrificed for the FPS/RTS engine sharing).

  2. Re:Sorry by Mawen · · Score: 2, Interesting

    Hmm... I use Gentoo too and am downloading the binary right now on my cable modem (peaked at 308KB/s).

    The parent troll makes me think that someone probably should write an ebuild for this binary, but more importantly, they could incorporate bittorrent into the portage system. As the burdens on gentoo mirrors grows, perhaps it would be helpful to allow gentoo users to optionally donate a certain amount of bandwidth per day to the gentoo community via bit torrent uploading.

  3. Re:heh... by HolyCoitus · · Score: 2, Interesting

    I'll be buying it regardless of it working on my hardware or not. A game that works natively in Linux that I'd be interested in regardless is definitely something I am going to support. My friends who aren't Linux users are even excited about it, not even through me. Should be fun hopefully. If it sucks in the long run, so do most other games.

    --
    That's scary.