Star Wars Galaxies - Patch Woes?
An anonymous reader writes "Now that Sony has restricted their Star Wars Galaxies forums to players only, it is unlikely that any non-players would know about the major problems happening with this game. The largest patch in several months was planned for release yesterday. A scheduled 4 hour downtime to install the patch turned into a 16+ hour downtime for most players, sparking a huge outrage in the SWG community. Sony's forums quickly became overloaded, and instead of responding to issues, the moderators went to work deleting as many complaint posts as they could. To make matters worse, once the servers did come back online, it seems that the patch has caused more problems than it has solved." Are complaints about SWG down to a vocal (unrepresentative?) minority, or is there a more general level of dissatisfaction with the game?
I don't know where this guy got his information from, but I was on the Development tracker forum yesterday, and the only posts that were deleted from the patch error thread started by Q-3PO, Kevin O'Hara, were either flames or trolls. Each and everyone of the posts that were good, constructive criticisms, or a report of something that was a bug in nature without flaming was left up, and still is. As far as this patch being pretty borked, yea it is. However, SOE has been exceptionally open and apologetic about this, and the fans that have access to the site can get all of that from the announcement forum. For those that can't get in the forums, I'd recommend a fansite, such as for any of the info from the user-only forums, as they have posted a great deal of it.
I have no regrets, this is the only path.
My whole life has been "UNLIMITED BLADE WORKS"
thank god im geeky enough to have gotten that one. And that my girlfriends geeky enough to have dressed up as Lady Suburu :-D
"Slashdot, where telling the truth is overrated but lying is insightful."
I used to be a hard core Everquest player, and I well remember the pain of sitting around waiting for the servers to come back off, fuming over "scheduled downtime" that went far over schedule.
Now that I'm no longer playing, I realize our ridiculous this is, it makes much more sense to simply do other things on a patch day. If you're upset that you can't get online to play your MMO, maybe you are taking the game too seriously.
I will say that I don't believe SOE's patching system is very well designed, it seems bizarre it takes them so long to patch the servers, I'm pretty sure I could design a better system for a new MMO game. I'm pretty sure upgrades without downtime are possible, and will in fact become an expected level of customer service in the future.
I may play Star Wars Galaxies some day. I'm thinking maybe two years from now, when I can buy SWG and two or three expansions for the same price it's available for now. When most of the major bugs and play balance issues have been resolved. This is the world of the MMO, launch is a two year long beta, better to wait it out and try it later.
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I support spreading santorum
MMORPG server down for 16 hours? Too bad! It's just a game.
Internet down for 16 hours? Too bad! It's just the internet.
Electricity down for 16 hours? Too bad! It's just electricity.
Water supply cutoff for 16 hours? Too bad! It's just water.
Your life's going to end in 16 hours? Too bad! It's just life.
This argument is a massive cliche! Just because it doesn't mean anything to you doesn't mean it's not important to someone else. And before you go flaming me, no, I don't play MMORPGs. I just find your argument tiresome, flawed, ignorant, and insulting.
You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!