Apple to Launch iTunes for Windows
An anonymous reader writes "According to this AppleInsider.com article published earlier this morning, Apple has planned an event for next Thursday to formally introduce their iTunes player and online music store for the Windows platform."
1) NO DRM
The RIAA won't let them. They couldn't offer the selection they do if they didn't use DRM. However, read the terms of service - once you download the DRM-restricted file, you can burn it to an unrestricted audio CD. Or several audio CDs. In addition to copying it to one or two other Macs, or streaming it across the LAN, or copying it to an iPod, etc. Compare this to other DRM schemes.
2) Unlimitted downloads
You can download as many as you want, for $0.99/track. Or play 30-second previews for free (I don't even have an account, and I do this all the time, to see whether I like something before placing a hold at the public library). There are no subscription fees.
3) Wide selection (including indie music)
They have something like a quarter of a million tracks, with more being added, and they want to add as much indie music as possible (Apple will only deal with record labels, but cdbaby.com is a record label and will accept just about anybody). Building their selection takes time.
4) At least some top40 music
They've got that.
5) An easy way to find browse for music you're not familiar with (perhaps integrating a user rating system)
They've definitely got that. Look at an album, and get links to other albums that people who've bought this album have also bought. Plenty of stuff on the home page, all chosen by Apple's staff, not placed there by advertising dollars. Navigation is excellent - better, in fact, than browsing your own MP3 collection (I hope they implement the little arrow buttons next to Artist & Album in iTunes 5...).
Today's Top Songs:
Stacy's Mom - Fountains of Wayne
Hey Ya! - OutKast
White Flag - Dido
Fallen - Sarah McLachlan
The First Cut Is the Deepest - Sheryl Crow
Where Is The Love? - Black Eyed Peas & Justin Timberlake
Baby Boy - Beonce & Sean Paul
Hey Ya! (Radio Mix) - OutKast
Fallen - Sarah McLachlan
Bad Day (Amended Album Version) - R.E.M.
Can someone explain to me what the difference is between the two versions of "Fallen"? One is 3:51 and the other is 3:47, and the previews sound the same to me.
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I know Windows has the larger market share, but what about Linux? Surely, it cannot be that difficult to port from OSX (BSD-based) to Linux.
This is a common myth. The command-line user-space environment is FreeBSD-based, but the GUI is proprietary. iTunes is written with the Carbon APIs, which do not exist anywhere but Mac OS X, classic Mac OS, and a partial implementation in QuickTime for Windows.
No, the QuickTime movie players for Linux don't count; QuickTime is far more than a movie player.
If it were written with Cocoa instead, it might be possible to port it to GNUstep with some work.
By the way, I specifically said user-space; the kernel is also completely different which means hardware drivers are completely different. Don't expect that porting Linux or FreeBSD drivers to Mac OS X should be trivial either.
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There is no such thing as a standard AAC file. AAC (Advanced Audio Coding) is a codec, not a file format. The AAC files created by iTunes are actually
Other players could definitely play the m4a files if they worked out the file format. Knowing Apple the file format is probably readily available to developers. The m4p files, by nature of the encryption, would require either cracking the encryption or partnering with Apple in order to play on a 3rd party music player.
Here are the notes for the MPEG-2 AAC Standard and the MPEG-4 AAC Standard
Sapere aude!
There is no such thing as a standard AAC file. AAC (Advanced Audio Coding) is a codec, not a file format.
.m4a files and the files that come from the iTunes Music Store are .m4p files.
Right.
The AAC files created by iTunes are actually
Right
Basically the m4a and m4p files are Quicktime files that use AAC encoding to store music.
Actually m4a files are just MPEG bitsreams presented as a file - they're not a special format. You can extract the AAC component using a tool such as mp4UI (which is based on the MPEG4IP tools).
The m4a data is unencrypted and the m4p data is encrypted.
Yes. And I don't think there is a published spec for the file format OR the encryption. I'm sure it won't be long before someone finds a workaround to extract the original AAC bitstream by leveraging Apple's own software (peeking at memory).
Other players could definitely play the m4a files if they worked out the file format. Knowing Apple the file format is probably readily available to developers.
Yes... well, actually there's nothing to work out. Just grab MPEG4IP and you can extract them yourself.
The m4p files, by nature of the encryption, would require either cracking the encryption or partnering with Apple in order to play on a 3rd party music player.
I have no doubt that the first will happen if/when ITMS becomes very popular (in spite of the second probably not happening any time soon).
AAC only applies to downloaded music. You can transfer it to 3 machines, send it to an portable player, burn it to your hearts content, or convert it into a different format without DRM.
Moreover, iTunes has setting to rip to MP3, AAC, and AIFF by default. You never have to use AAC if you don't want to. (actually I think music ripped to AAC doesn't have password protection)
"Things are more moderner than before- bigger, and yet smaller- it's computers-- San Dimas High School football RULES!"
Yes, and more. AAC is just another audio format; you can convert to and from it freely, just as with MP3.
What the iTunes Music Store is selling is protected AAC files; they use the same audio coding, but have a slightly different wrapper format, and have a different file extension (.M4P I think). It's those files which are restricted - you can only play them on your up to 3 authorised machines, &c.
(I don't speak from experience here - as a non-USian, I don't have access, grump grump grump.)
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