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KDE To Adopt SVG: Take A Glance

Karma Sucks writes "According to the KSVG website, KDE 3.2 will be adopting SVG in a very real way. A special preview of KSVG is available, showing everything from font rendering to a snowfall simulation using ECMAScript and DOM. KSVG is fully integrated into the KDE framework and can be used as a KPart -- e.g., by applications such as Atlantik."

1 of 286 comments (clear)

  1. Mod parent UP! by Adolph_Hitler · · Score: 0, Flamebait

    You should be modded up because you actually have a point, the Gnome developers are the ones doing all the cutting edge stuff. Like storage http://www.gnome.org/~seth/storage/ And also they are actually attempting to use SVG to render the entire interface including widgets, not just icons. http://developers.slashdot.org/article.pl?sid=03/0 2/03/129215&mode=thread&tid=152&tid=106&tid=13 1 http://librsvg.sourceforge.net/ What I dont understand is why we need 100 different SVG projects when we could get more accomplished if we all worked on cairographics.

    --
    People don't exist to serve systems, systems exist to serve people.