New GameCube Network Loader Runs Homebrew Games
An anonymous reader submits: "Cube Hacker is reporting that a new network loader has been released which allows you to execute retail code by exploiting a known bug in Sega's online game, Phantasy Star Online. Obviously piracy is not condoned but this certainly opens the door for future home-brew development! Linux on GameCube anyone?" Update: 10/13 23:33 GMT by S : Previous update removed, due to it only referencing retail titles.
PEST
got it again nigs
what if you could exploit x-box in this manner? imagine a beowulf cluster of these things!
peace,
-Grokent
Holy cow, that's the fastest slashdotting ever! Less than 10 comments and the site's already gone.
:)
Take THAT! all you RTFA folks
"I want to get more into theory, because everything works in theory." -John Cash
yea linux w00t gamecube kicks ass and linux on gamecube thats BITCH'N
LOLOLOLOLOLOLOL!!!!!!!
I have arthritis you insensitive clod!
Shitty. So 8 player gameplay, but really isn't that much better since fitting 8 people in a single loungeroom is pretty bloody cramped.
What I always thought would be neat would be transporting these 'link cable'-like protocols over IP, so you could get free net access for things like trading Pokemon or playing those games which you just can't rally up enough people to play normally (like Mario Party, that's screaming for it.) There's a hack someone should work on. Hook a PC up to the serial out and figure out the protocol.
Karma: It's all a bunch of tree-huggin' hippy crap!
Most of these people like linux for that very reason. I don't think anyone here would want to see one huge company dominating the market in a way that M$ aspires. I think its more interesting to note people would pick linux over windows to stick onto a device if there was any choice.