Most Children Able To Buy M-Rated Games
Thanks to an anonymous reader for pointing to the FTC report on children buying potentially inappropriate adult-rated games. According to the survey, "69 percent of the teenage shoppers were able to buy M-rated games", but this figure is down from 85 percent in 2000 and 78 percent in 2001. However, only 27 percent of stores where the games were bought had "signs, posters, or other information to inform customers about the rating system or the seller's policy on rating enforcement", and only 24 percent asked the 13-to-16 year old child's age, in this "mystery shopper" study funded by The Office of Juvenile Justice and Delinquency Prevention.
While I am sure that Jack Thompson and the Lion and the Lamb group will latch onto this number, keep in mind that videogames were not the worst. According to the survey 81% were able to buy mature dvd's and 83% were able to buy mature music. Remember this, because I'm sure the anti-videogame zealots won't.
http://www.popularculturegaming.com -- my blog about the culture of videogame players