Maya now Free for Personal Use
TeknoBilim writes "Alias
announced today that their leading software, Maya has become a free download for non-commercial applications. Thanks a lot, Alias. Now I can record the video for my next game. :)" This makes me wish I had talent. At least now I (and many like me) won't have to pay any money just to dabble with Maya.
I've had the watermarked version for quite some time. I don't think this is anything new. I checked out the link and this seems to be the same "learning edition" they've been offering. Did I miss something?
What happened with the linux version? AFAIK Maya have a version for Linux, but don't seem to be included in the "for free" offer.
I think some other features are missing too, but those are the two biggest that I can remember seeing. The other biggest "feature" you lose is the ability to render without a "watermark" or to model without a "watermark" on the screen at all times.
Basically, this edition is exactly what it says it is: a version for learning Maya on. It's "shareware" in the commercial world - try it before you decide to buy it. Learn on it and then convince your boss to buy it, I guess.
You are in a maze of twisty little relative jumps, all alike.
It will pay off. They're giving away nothing substantial - it's a crippled piece of software, and in return they'll get publicity from the watermarking, and more users because people can learn Maya at home now.
:)
Tinkering with an array of apps is cool, but I'd tinker with Blender instead of this piece of cripple-ware. Blender is Free Software (GPL), so you get the full version, no loaded marketing tactics. It works on all major platforms (M$, GNU, MAC, and others).
The diference between Maya and Blender, is that you can give someone a complete copy of Blender, rather than just recommending it. OpenOffice.org is a similarly cool thing to give to people. M$ users always think there must be a catch
Ciaran O'Riordan
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Even talented people like to use applications with actual undo/redo, which Blender does not have.
It's there to allow you to play and learn with Maya, not for developing any kind of product (including indie/free stuff).
Okay... I'll do the stupid things first, then you shy people follow.
[Zappa]
You know what? When you buy the licensed version, I bet you can just reopen the file you have saved.
As far as I know the watermark is dynamically created everytime you render, NOT in the Maya scene description files themselves - otherwise you can edit them away easily, because it's format is so well understood.
So your concern is a non-concern.
So you'll be giving your game away free, right? Lets try not to bite the hand that feeds too publically, lest they take it back, eh.