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Wall Street Journal On The Switch

An anonymous reader writes "Walt Mossberg, the Wall Street Journal's personal technology columnist, has long appreciated Macintosh, in a very unbiased, but still probably slightly business-oriented way. Today, in honor of tomorrow's "Panther" release, he has a very positive article in favor of "consumers and small businesses" switching for peace of mind. "If you're tired of the virus wars, the Mac can be an island of serenity.""

6 of 91 comments (clear)

  1. Yay by StarmanDeluxe · · Score: 4, Insightful

    Considering there are no known viruses that run in Mac OS X, he's absolutely right. And Panther is going to rule :D

  2. Do we need to keep painting a target on our backs? by the+argonaut · · Score: 4, Insightful

    So if one of the main arguments about why Macs are so virus free is their small market share, should we really keep telling people to switch, since a growing market share will make Macs a bigger target?

    Also, is it wise to keep pointing out so loudly that its so hard to write a virus for OS X and that none currently exist? I mean, it sounds kind of pompous and arrogant...like an invitation to try write one?

    --
    fuck you.
  3. Re:Do we need to keep painting a target on our bac by Llywelyn · · Score: 5, Insightful

    >So if one of the main arguments about why Macs are so
    >virus free is their small market share, should we really
    >keep telling people to switch, since a growing market
    >share will make Macs a bigger target?

    How much would it have to grow before it becomes a likely target? A factor of 10? 20?

    That said, there are two main reasons why viruses on the mac are less common:

    1) Mail.app makes it more difficult to launch an application sent to you directly and warns you. It doesn't keep you from doing so, but its not as easy (or defaulted, like it used to be on Outlook).

    2) Better security model. The damage one app can cause, even in an admin account, is limited unless it's given extra permissions, which requires giving it a password.

    >Also, is it wise to keep pointing out so loudly that its so
    >hard to write a virus for OS X and that none currently
    >exist? I mean, it sounds kind of pompous and
    >arrogant...like an invitation to try write one?

    The question would then be, providing you (or whoever) could actually write it, "how long would it stay in the wild."

    The low marketshare means that even if you could get it to be as infectious as a virus on windows (same infectious characteristics) it wouldn't have a large pool of systems that it could infect, this means that it is more likely to fizzle than become an issue.

    Even providing you could get it work and people to run it.

    --
    Integrate Keynote and LaTeX
  4. Combined with the positive word from ... by burgburgburg · · Score: 4, Insightful

    the comparison of online music stores, does this mean that the WSJ might actually like us now? That perhaps they'll influence tech-ignorant business sorts to stop assuming that the Microsoft way is the only way. That would be helpful.

  5. Re:My issues with this article by fuzzybunny · · Score: 5, Insightful

    First off, the parent is not flamebait. It's unfairly moderated.

    That said,
    ANY computer is susceptible to a virus written for it. Money? The last time I checked security patches were free.

    For the individual user, opportunity cost, lost productivity, and essentially waste of resources are far less of a noticeable factor than for MegaCorp Inc. I should know, I'm building an incident response team at a large international bank--they blew millions and millions either preparing for or responding to shit that never should have happened in the first place. Check the CSI/FBI computer crime survey, Gartner, whatnot--you'll find absolutely stunning figures. Whether they're the result of underlying flaws in Windows, or just of a higher suscepbility of that OS to attack because it's further spread I won't argue--I have made up my mind on that already.

    Furthermore, while I have no issue with your general comments, there's one important thing you're missing--vulnerabilities in Linux/BSD tend (note careful choice of words) to be results of configuration errors, or of vulnerabilities in software running on top of the OS.

    I just had this discussion with a colleague recently--your fundamental difference, compared to Windows is that (a) the existence of Linux workstation in a corporate network does not require you automatically to run vulnerable services as part of the core OS (vulnerabilities in OpenSSH notwithstanding, it's a far more secure mechanism for administering distributed boxes than mapping a C: drive via RPC), and (b) if you do have to run service, I can't think of many (and if you mention NFS, I'll throw a shoe at you) which cannot somehow have their running privileges limited (run as different user, chroot, jail, whatever.)

    Of course, if you allow remote root logins, that's your own problem.

    --
    Cole's Law: Thinly sliced cabbage
  6. Console + Mac by thatguywhoiam · · Score: 4, Insightful
    For games I have my ps2, and my fastest box is this laptop a P4-2000m so I have been I thinking about what I should do for a workstation.

    I do a PS2 + Mac myself. The way I figure it, the overlap on those two particular machines, game-wise, is a fantastic match.

    Consider: we have watched the consoles eat a significant portion of the once-dominant PC game market. Consoles are custom game machines, that enjoy even better mass market economics than PCs, that have no compatibility problems or patches to speak of, and are usually the same approximate cost as the video card alone would be for the PC.

    Most kinds of games work better on a console, especially with the console controller. There are two exceptions to this: 3rd-person shooters, which anyone half-serious knows you must use a mouse for; and Real Time Strategy games like WarCraft 3, which need the mouse and the keyboard... usually a multibutton mouse too.

    The Mac gets almost all the big 3rd-person shooters ported (Quake3, Wolfenstein, Medal of Honor, etc), as well as many of the RTS games (WC3, Age of Whatevers, etc).

    So a Mac + PS2 provides a pretty vast array of gaming. Not quite as vast as a PC of course, but if you want OS X the rest of the time...

    --
    If Jesus wants me it knows where to find me.