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DOOM III to be capped at 60 fps

StupidKatz writes "The Inquirer reports that DOOM III will be capped at 60fps, primarily to prevent certain exploitations of the game engine (reminiscent of Quakers that could jump higher, etc.). Although the game's graphics challenges most cards to keep up with the 60fps figure, what might this do to ATi and Nvidia sales figures, considering that the next DOOM incarnation is set to be the next heavyweight graphics upgrade reason? More importantly, might this possibly keep the anticipated price drop for the previous vid card generation at bay? The horror... On a more positive note, it is good to see designers anticipating problem exploits - no one likes a mutiplayer cheater." H : Sorry; it's a dupe. My fault.

4 of 57 comments (clear)

  1. Repost? by Jarlsberg · · Score: 0, Redundant

    You guys ran this just four days ago: ID says 60 fps enough... ...

  2. Dupe by fredrikj · · Score: 0, Redundant

    This is a dupe of this story. Different article though... but no new info.

  3. Doesn't matter by Apreche · · Score: 1, Redundant

    Someone will write a patch/crack of some sort to make this not go. Someone else will write mods/total conversions that don't have 60fps caps. Someone else yet again will find some way to benchmark your computer using the game and not have an fps cap. A steady fps and a vertical sync will look better than a dynamic framerate over 100 anyway.

    Remember those screenshots that were accidentally on medium quality? Even with the latest cards nobody will be able to turn the graphics all the way up and have a steady 60fps. Well, maybe some freaks with $5000 computers. Maybe people will start going by how many graphic enhancements they can turn on and still get 60. That's what it's really all about to me. How good can I make it look while keeping it playable. Not how many useless extra frames can I render that don't matter 99% of the time.

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    The GeekNights podcast is going strong. Listen!
  4. In other news... by antin · · Score: 0, Redundant

    Slashdot stories to be capped at 2 reposts.

    Actually better make it 3, you never know...