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Red vs Blue Sweeps Machinima Awards

TheNomad writes "The Machinima Film Festival 2003 is over, and the results from the awards are in. Red Vs Blue swept the awards with 3 awards for "Best Independent Film", "Best Writing" and "Best Picture". Katherine Anna Kang's firm Fountainhead did very well too, with wins for "Best Direction", "Best Commercial Machinima", "Best Technical Achievement" and "Best Visual Design". Most of the films are available now, and there is a whole bunch of coverage of the event (with pictures) over at Machinima.com."

4 of 106 comments (clear)

  1. Re:Which begs the question... by spoco2 · · Score: 3, Interesting

    Actually, that was a promo for Summoner and Red Faction... It was called Summoner Geeks... funny. :)
    You can find it: hereand probably many other better places than iFilm too.

    There was also a followup which I got on a coverdisc once which was also piss funny...

  2. RvB FAQs by Anonymous Coward · · Score: 2, Interesting

    This seems like a good time to mention the Red vs Blue FAQs. There fairly easy to read for a FAQ. I just wish the Linux FAQs were that amusing!

  3. Re:Ummmmmmmmmm by Anonymous Coward · · Score: 1, Interesting

    Still.. RvB only won 3 awards.. I don't think that can be considered a sweep from any angle.

  4. Re:Which begs the question... by Jagasian · · Score: 2, Interesting

    If you like game "trick" demos, especially Quake ones, check out "Frags Done Extreme" also known as FDE... and also check out "Def Dag Extreme" (DDE). There are actually 2 movies in both of those series.

    Basically they involve "best of" clips, blooper clips, and acrobatic stunts gathered from countless Quake deathmatches. If it has been a while since you have played Quake deathmatch, then I know you will be surprised with the stuff people are able to do in the game after playing it for seven years.

    They can do trick jumps and acrobatics that you will swear they have to be using modified server physics... but in fact, all of the tricks are possible without modified physics. The stuff is so amazing that it might re-spark your interest in the FPS game that started this whole internet deathmatch deal.

    FDE and DDE make use of too much slow-motion, but it is a necessary evil because most of the really cool acrobatics require extremely fast movement speeds, which are obtained using explosive jumps, bunnyhopping, strafe turning, accel zig-zagging, ramp jumping, wall running, etc... For some of the stunts, the players actually get their movement speed faster than a speeding rocket! Hence the heavy dose of slo-mo.

    By the way, have you ever seen someone do an axe jump? If the above download links are dead, then try this site, which has mirror download links.