Potential For Chinese Online Gaming Market Huge
Thanks to GameGossip for pointing out the NPD article discussing the swift growth of online gaming in China. According to the piece, "In 2002, China's online game industry pocketed 910 million yuan(about US$110 million), compared to 310 million yuan (about US$37.34 million) in the previous year.", and "the number of online game players... doubled from four million of the previous year." In related news, since most Chinese online gamers don't have their own PC, CNET is reporting on the consolidation of Net cafes "under the management of larger, mainly state-owned companies."
In related news, since most Chinese online gamers don't have their own PC, CNET is reporting on the consolidation of Net cafes "under the management of larger, mainly state-owned companies."
Reminds me of arcades here in the USA. They were incredibly popular because the home gaming consoles were so far behind coin-op hardware. They could have a huge boom over there, with net-cafe's instead of arcades. Does Nolan Bushnell know about this? Better start opening up some Chinese Chuckie Cheese's.
would that be like America's Army but the opponents are religion, knowledge, and representative government?
Healthcare article at Kuro5hin
The Chinese Government is going to have a heck of a fight on their hands trying to keep the Triads out of the action...
Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
It's screwing up the HTML rendering, so that the article is pushed all the way left. The comments are all OK though. Anyone else see this? Mozilla browser, of course.
It may be a huge market, but if nobody ever pays for his games it isn't actually worth much...
Are they the same games we play in U.S.A.?
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
There are over one BILLION chineese.
Potential for EVERYTHING is huge is china. Talk about non-news.
You can't take the sky from me...