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Bringing Ultima Online To The Masses

Thanks to GameSpy for their section featuring extracts and articles centered around the previously Slashdot-mentioned new book, Dungeons And Dreamers, which discusses "the rise of computer game culture" through figures such as Ultima creator Richard Garriott. The feature includes a three part extract from the book, dealing with "the trials and tribulations Richard Garriott and his team at Origin underwent in order to bring Ultima Online to the masses." There's also an interview with the book's authors, as well as a chat with Garriott himself, in which he trails his new NCSoft-backed massively multiplayer title, Tabula Rasa, which he says "combines MMP with story-based scripted adventures for parties of players."

1 of 18 comments (clear)

  1. hmmm by falcon5768 · · Score: 0, Troll
    brought Ultima Online to the masses??? gee my mac was never able to run it??

    Eh I will go back to Lineage, at least NC soft lets us Mac users play that.

    I must say it is quiet annoying that in this day and age of code being easily compiled for multiple platforms, still very few MMORPGs out there for mac users, with online Lineage, Everquest, and Shadowbane, along with a few much smaller ones.

    The one that pisses me off the most at not getting is Uhr.

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