Annual Nethack Tournament
jvarsoke notes: "After the last little goblins leave your porch tonight, sit on down at your old-school terminal and light up your favorite dungeon crawl. The annual /dev/null/ Nethack Tournament starts tonight. Or, if Nethack is too easy (or Marvin too intimidating) for you, slide over to the public Slash'EM server."
What's this, the annual Slashdotting of DevNull?
"They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
But my favorite dungeon crawl is Angband...
That is all. Carry on.
Nethack is one of my all-time favorite games, one I've been playing since 1200 baud was smokin' fast. -- Actor Wil Wheaton
If it's good enough for will wheaton, then it's good enough for me. I'll have to give it a try. Anyone else tried it out?
I was planning on playing, but I ate some meat earlier and I feel deathly sick.
I've had enough abrasive sigs. Kittens are cute and fuzzy.
FREE PR0N!!!
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FREE LESBIAN PR0N!!!
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FREE BEASTIALITY PR0N!!!
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NetHack is the best game I have tried since Lukcy Luke.
- John Wayne
Last year, after the /. nethack post, I tried nethack. That game is the most ridiculously addictive frustration fest this side of thumb cuffs. I don't understand how some (rare) people can ascend so often. I'm always falling through the floor, pissing off of shopkeepers, getting poisoned by snakes, running out of food, pissing off my god, or getting turned into a were-something. (Those were-somethings deaths are particularly annoying, especially when praying doesn't work) I generally play a dwarf Valkarie, because the mines are really much easier when everything isn't trying to kill you.
Is there any place for watching logs of successful games, to get an idea of how to play certain aspects of the game? For example, I still have trouble with spells and scrolls. They usually do something bad to me, and I never find out what they do (until I die).
Heh,
-Sean
In case you haven't noticed my sig, I have a public Nethack server as well. If you want to try out Nethack but don't want to go through the hassle of installing it (it's not much of a hassle if you install binaries, but unless you've installed it from source before, it's not that easy), then try using my server. Simply login to (SSH or telnet) fyre.sytes.net with username "yasd" and password "yasd". Create a name (basically an account), and start playing! If you need help with Nethack, check out the Nethack webpage
Cyde Weys Musings - Scrutinizing the inscrutable
That password doesn't appear to be working...=(
-insert a witty something-
Kind of holding the unregistered players in low regard, are we?
(For those not familiar with roguelikes, the acronym means, "Lrg Nabgure Fghcvq Qrngu." NetHack's the most infamous for the concept.)
If NetHack seems too insane, you could try Angband. It's not any easier, but it's much more rational.
Those who complain about affect & effect on
I tried NetHack. I wanted to like it. I realy, REALLY wanted to like it. But I kept dying to stuff I had no chance of escaping. Open a door at level 3, find a Pony. It runs me down and kills me. Get to the bottom of the mines, a Mummak (sp) runs me down and kills me. By some miracle live long enough to get down to say, dungeon level 13 and what do I find but a Minotaur, which runs me down and kills me. And thats not counting the multitude of times I was just surrounded and outnumbered or met some other ridiculess and almost inavoidable end. I can only assume that past level 13 which is my high score to date, that massively powerful monsters are still waiting below that I will have no chance in blazes to kill before they take me out in 2 turns. Now I know enough that if I see something I cant kill to try and get away, but even as an Elf that wasnt always possible.
Eventually I gave up in disgust after a month or two of trying to level up a Wizard to the point of getting their artifact. I even tried save scumming. I'm not proud of it, but after a month of trying to live long enough to get past Mines+Sokoban I was willing to try just about anything to find out what I was doing wrong. Even that didnt keep me alive for long.
Now I may suck at NetHack, but I've been playing just about every type of game under the sun for the last 15 years. And I cannot for the life of me understand what the allure of a game with such random, unavoidable deaths is. Especially when you arent allowed to save. So what makes this game so great? Do people really just enjoy being thrust into inescapable death scenarios, and restarting characters till they get lucky enough to get powerful enough to avoid this kind of random demise?
There will be an IRC course on nethack on Sunday, 16th November 2003 18:00 GMT.
http://www.linuks.mine.nu/irc/
Someone would have posted the "First Ascension Post" :)...
0 702%40libero.it)
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By the way, this is someone's rendition of good old Slashdot saying "Natalie Portman Naked and Petrified"...
The nymph pretends to be friendly.
The nymph steals your cloak.
The nymph steals your robe.
The cockatrice hits, you begin to turn to stone!
- more -
The nymph steals your armor.
The brown pudding hits!
- more -
You turn to stone.
You die. DYWYPI?
(See http://groups.google.com/groups?selm=3C9DB9F5.903
"I am slashbot, hear me roar!"
Now, all you fanboys -- back away slowly.
Die unicorn!
oh thanks for the horn that I polymorph into a magic marker
Live unicoren corpse!
Die unicorn!
oh thanks for the horn. . .
We have been training for months for this tournament!
You are going DOWN!!!
hahahahaha
Welcome to /dev/null/nethack 2003! If you have any issues or problems, please email us. (And a special welcome back to EIT who, as far as we know, are the first folks to ever have put together a NetHack Clan.
Now, let the games commence! ;-)
Cheers,
-robin
When is somebody going to port the greatest of the rogue-likes (Omega) to the Palm?
Manipulate the moderator system! Mod someone as "overrated" today.