Slashdot Mirror


NVidia Fight Back Against ATI At Editor's Day

Thanks to FiringSquad for their feature covering NVidia's recent editor's day, discussed in context of the graphics card company's continuing rivalry with ATI. The writer suggests: "It's become rather trendy to bash NVIDIA lately. People like winners and people love underdogs. ATI is both right now - they've climbed their way out of the abyss and even disregarding the NV30 production delays, their timetable was catching up to NVIDIA's." But, after an interview with Tim Little at Ion Storm Austin and technical questions answered by Tim Sweeney of Epic, the writer concludes: "What the benchmarks have proven is that NVIDIA's hardware is as fast as ATI's, depending on the game. Yes, it does take more work - NVIDIA admitted as much. The NV3X platform isn't as easy to program fast as R300 and R350 are."

2 of 75 comments (clear)

  1. Re:Cross platform compatibility by Slowping · · Score: 2, Interesting

    With the push on modern hardware, I'm surprised there aren't more stereoscopic LCD shutter glasses in use. You'd need to do a consistent 150fps to give each eye 75fps.

    But, as someone else has already mentioned, sometimes it's the pure scope 1600x1200x(full features) and not just the framerate.

    --
    (\(\
    (^.^)
    (")")
    *beware the cute-bunny virus
  2. Re:Drivers? by cgenman · · Score: 2, Interesting

    The latest catalyst drivers, 3.8, break 2d rendering in Empires: Dawn of the Modern World. This wouldn't be such a big deal if the 3.8 didn't ship after we went gold but before we hit shelves. Users tell us it has happened in other games, but I can't confirm this.