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The MMORPGs Of 2004 Analyzed

Thanks to GameSpy for their feature discussing the large array of new MMORPGs due in 2004, as they suggest: "We're in the middle of an MMORPG gold rush, with companies hurtling headlong into the battle for your time, and more importantly, your monthly fee. The big question is whether there will be enough players to go around." Featured games include Everquest II (it's argued: "EverQuest players are a natural target audience that can't be ignored, but Sony obviously doesn't want players canceling their accounts to migrate to the sequel"), The Matrix Online ("When The Matrix Online actually goes online, how many people will still care?"), and World Of Warcraft ("Blizzard has never been known for innovation. Will this ultimately come across as just another MMO?")

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  1. Re:Analyzed? by mhesseltine · · Score: -1, Offtopic

    Jessica Lynch isn't as much of a hero as the other men and women who had to go in and rescue her. I'm not saying that she deserved to be gangraped, but that she isn't a hero because of it either. And, notice that we don't hear all about the lives of the other soldiers who had to risk their lives. We don't have TV movies made about them. Everything about that whole situation focuses on her. If she wasn't a white suburb girl, we'd never really hear anything about it.

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  2. Re:Analyzed? by Trikenstein · · Score: -1, Offtopic
    She was also the first American POW rescued during military action in decades.

    She wasn't a part of a prisoner exchange or released after a cease fire or the end of conflict.

    No Matter, the events of her rescue.
    She was in a place and predicament that no (sane) soldier would want to be in, and was extracted by fellow soldiers.
    At the possible loss of personel.