Jenkins On War And Videogames
Thanks to the MIT Technology Review for their Henry Jenkins-authored opinion piece on the use of recent wars in videogames. Jenkins, an MIT professor and much-interviewed game-related academic, argues: "If the idea of turning war into games is so intrinsically offensive, why has there been so little public outrage over the use of playing cards as a way of representing the search for and capture of Iraqi leaders?" He concludes: "Given the divisiveness of current sentiments toward the war and the newness of games as a rhetorical medium, it is hardly surprising that these games offend some and disappoint others."
Seriously, this is a totally lame topic and you would think MIT wouldn't put up with this kind of BS, but I guess it even does.
First, lets review how what is written being a totally media (or Jenkins) manufactured story. Recall a Christmas Carol. What did SCrooge's assistant give his kid? A toy soldier. What game did your parents play as children? Cowboys and Indians or maybe Axis and Allies. Or the game Risk with it's similarities to WW2/1. Ever been to a Civil War re-enactment? Games and entertainment - electronic or not - have always been combat inspired.
Second, consider that this is a commentary that attempts to SERIOUSLY analzy something that isn't meant to be serious at all - electronic entertainment. He's not looking at the business aspect of it (is it profitable or not) but trying to take an unserious topic and discuss it in a serious way. Sort of like a lot of sports writers do - discuss a game as they would a legal case.
This article is totally irrelevant.