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First Jedi Player Unlocked In Star Wars Galaxies

mr_don't writes "TheForce.net reported today that the first appearance of a Jedi Initiate has occured in the PC MMORPG Star Wars Galaxies. The allakhazam.com Star Wars Galaxies Community Pages state: 'Monika T'Sarn of the PA Combine on the Intrepid Server unlocked her force sensitive slot today. Akinom T'Sarn (her FS character) is the first player confirmed Jedi Initiate in all of Star Wars Galaxies.' Here is a pic of the new Jedi." We recently ran a story on lack of player Jedi in SWG.

6 of 78 comments (clear)

  1. Yup, it's made by Verant. by EvilBastard · · Score: 5, Informative

    OK, as far as I can see, it goes something like :

    1) Make a character. Max it out.
    2) Camp a rare drop item from a rare spawn that everyone else wants.
    3) It tells you to delevel, and max out another character of class $random
    4) Camp a rare drop item from a rare spawn that everyone else wants.
    5) It tells you to delevel, and max out another character of class $random2
    6) Camp a rare drop item from a rare spawn that everyone else wants.
    7) It tells you to delevel, and max out another character of class $random3
    8) Camp a rare drop item from a rare spawn that everyone else wants.
    9) It doesn't tell you what to do. You just max out 2 other classes and hope that's them
    10) (Possible) Visit every location.
    11) Max out a serious number of tradeskills
    12) Camp some rarespawn items for the lightsabre
    13) Make the first step of the lightsabre to make the Training Sabre.
    14) Camp some more items for the real lightsabre.
    15) Do the final combine, and it's bugged, and doesn't work.

    Meanwhile, over on Ebay, SWG Bria ~Force Sensitive Jedi Slot~ Jedi characters are up for sale for $510.00

    Damn I'm glad I never started that game. I wonder how Luke had time to do all that between making runs out to Toshi Station for power converters.

  2. How will this affect the game as a whole? by Trillian_1138 · · Score: 5, Insightful

    I can think of two main possibilities for how the first force-sensitive player (note that she's not actually a Jedi yet) will affect the SW:G universe.

    The first posibility is that it attracts new users, and drives current users to play more. The idea of actually being a Jedi will once again be cool enough to increase the userbase and allow people to see past the problems in SW:G. (Note this is not a rant about SW:G. I haven't played the game. But, like ALL videogames, EVER, it does have some problems. I'm not judging or reviewing SW:G...)

    The second posibility is that it will, in the long run, piss people off. How, you ask? Others have pointed out in the past that SW:G has something no other MMORPG has had before: A specific class that is "better" than all others. EverQuest, Dark Age of Camelot, the forthcoming WarCraft MMORPG, all classes and races will be 'equal' from the standpoint that, while some are better at magic, some at melee, some at crafting, there isn't one class that is undeniably "cooler" than the others and can kick their ass. SW:G has a built-in aristocracy.

    All MMORPGs, even borderline ones like Diablo, have people who have been playing obsessivly since the game came out and, whether from cheating or simply playing the game a helluva lot, have a disgusting amount of hitpoints, armor that can survive anything, and a weapon that will defeat anything. But a force sensitive player who hasn't even gained a single level is going to be "cooler" than a master dancer. It's an interesting situation that Sony has gotten themselves into.

    (The third possibility, which I'm ignoring, is that it won't change a damn thing...)

    Personally, I think a little of both will happen. Just the posting made me look again at SW:G forums and reviews, and think that maybe I should finally take the MMORPG plunge and join up. On the other hand, I can see people getting bored with the game quicker if they've poured their time and energy into becoming a medic or dancer or whatnot, only to feel useless when a Jedi walks into the bar.

    Regardless, I DO have to compliment Sony for not allowing everyone to become a Jedi right off the bad. Because, obviously, that's what everyone would do. But regardless of the 'math' you see sometimes concerning how many Jedis there 'should' be in SW:G, obviously not every single person should be a Jedi. That would just be silly. So if Sony can keep up a ballance, and keep the game enjoyable (or, if some of the games detractors are right, make the game finally be enjoyable after another patch or two), I'll be impressed.

    -Trillian

    1. Re:How will this affect the game as a whole? by Kulic · · Score: 5, Interesting

      While most people would agree that Jedi are cooler than other character classes, Jedi are not everyone's cup of tea. Sure, you're going to get the hardcore players running around as Jedi and Dark Jedi, but will the average players want to play as these classes?

      Keep in mind that apparently force sensitive characters can only learn Jedi skills (yes, I RTA). This means that they are fairly easy to identify (well, at least anytime they aren't hiding - but you won't see them changing people's hair), and this coupled with the bounties on them will make them hunted. Sure they're cool Jedi, but now them are characters who have groups out hunting them, and they suffer permanent death.

      I don't think that the average gamer will feel too jaded when you start seeing Jedi being taken down all the time, while everyone wants their character to heal them, change their appearance etc. There is a place for everyone, and Jedi aren't going to be running all over the place. Besides, you can be sure that the Dark Jedi will also be thinning the numbers ;)

      What is more likely to change the balance in-game will be the refinement of the process of unlocking the force-sensitive slot. I'm fairly sure that this still won't be something that you can do in 2 days, but will still be doable in the long term even if you only play a few hours a week (keep in mind that you are paying a subscription fee here).

      I guess what I'm trying to say is that yes the Jedi are cool, but they have their own problems, and a lot of people are happy to just stick to their dancing etc and not have all of these additional problems (a lot of people play games to relax, you know). Seeing as it has taken months for the first force-sensitive slot to be unlocked (and there are still no Jedi), I am fairly confident that there will not be hundreds of Jedi running around any time soon.

  3. Don't forget: Lucas has final approval by Farscry · · Score: 5, Interesting

    In the interview with one of the producers on IGN, they stated that before making announcements, they had to get approval from Lucasarts.

    Basically, SWG has to conform to Lucas's vision, and based on what we've seen in the movies, that means that the odds are more likely that once there are "enough" jedis, people will start unlocking Ewok slots instead of Force-sensitive slots.

    And who's going to pay for an Ewok character auction on Ebay? ;)

    --
    Mmmmm.... Pigeons. Sometimes, they come with notes attached...it's like...a fortune cookie with wings.
  4. Next story on this topic... by dpdawson · · Score: 5, Funny
    The First Jedi Player In SWG Hunted Down And Killed

    What an idiot.

  5. Freak Sucks to be a Jedi by Herkum01 · · Score: 5, Funny

    Well now we have the first Jedi, in SWG, they are supposed to be UBER-character in the game right?

    *BBBZZZZTTT*

    The first jedi has turned into a freak show, everyone wants watch and follow them around. Look at this! Would you want to be a Jedi with this mob around you? No wonder all the Jedi are hermits hiding in the farthest reaches from everyone. Or maybe she will go to the dark side and start killing everyone. At least we know why they become so EVIL!