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Rotating Arcade Game Control Set-Up Exposed

Ant writes "Over at the 1UpArcade site they've been making a rotating game controller, including a normal arcade stick, as well as '...a 3" trackball, a Discs Of Tron-style up/down spinner, and two 8-way trigger joysticks.. [and] a genuine Star Wars yoke', all in the same arcade cabinet." Other interesting projects on the page include replacement joystick handles for 'Tron' and hacking a Crayola Kidsball into a MAME cabinet as a trackball.

27 comments

  1. Pointless by bigman2003 · · Score: 1, Troll

    Assuming that this remains the first post-

    None of my brethren (all of you) have posted ahead of me because when they click on the article (the few that might) they see the most ridiculous contraption imaginable.

    The project could have been done with super-glue, joysticks, and a bingo ball spinner.

    I don't like being negative (bad for your karma) but this one really is pointless.

    --
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    1. Re:Pointless by gl4ss · · Score: 1

      so? it was probably done with joysticks, super-glue and a bingo ball spinner.

      what's the use for it? mame cabinet control panel. why a rotating one? why the need for so many different controllers? because there's so many different games that need different controllers. it's either one multi use one controller, or interchangeable controllers, or a rotating one like this you have to do when you're doing a cabinet(most go just with 8 and 4 way sticks and buttons and don't bother with the more excotic controllers).

      however, it's very clear that it's an unfinished project at this stage(the cabinet itself is missing for example).

      there's not too many posts about it because there's not too much to say about it.

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    2. Re:Pointless by Anonymous Coward · · Score: 0

      On the contrary, if you browse around the site for a bit you'll find that it's actually done with a fair amount of ingenuity... the idea is sound and the finished product looks pretty slick.

    3. Re:Pointless by enrico_suave · · Score: 1

      Where are my mod points when I need them...

      Nice troll... *shakes head*

      If you are looking at the prototype... it is well.. a prototype duh... the finished rotating control panel has much more spit and polish if you'd taken the time to look around a bit (why the submitter linked to that section of the site is beyond me instead of the finished pics of the full cabinet). But I guess you were too busy trying to FP on a games.slashdot.org article to bother actually looking further into the site, eh cpt curmudgen?

      And BTW, where's your cabinet?

      e.

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    4. Re:Pointless by NipsMG · · Score: 1

      Wow...

      First of all.. -- Where's your cabinet?

      Second of all, if you took the time to see the finished cabinet, You'd see how ideal the rotating panel really is. (HINT: Did you read the words Prototype on the linked page? Click on the Home button on the toolbar.. No wait.. I'll help you out. Click Here: HOME)

      I've been working on a cabinet, and i'm going to have to use swappable control panels to get all the controls I want, which royally sucks (Where am I going to store the panels while not is use?). 1Up's rotating control panel is amazing, and took a lot of hard work.. Don't like it? Come up with something better.

      Damn trolls..

  2. I disagree... by Spoing · · Score: 1
    The rotating controls are one way of getting the right control for each game, and it looks like it's low-hassle for those playing a game. I can't say I've seen it anywhere else...so cudos to anyone with enough inventiveness to dream it up.

    The other ways are to make 1 set of controls with as many buttons/dials/joysticks as possible (this is typical), or make a drop-in module that is specific to each type of game (I've not seen this yet, though I think it's obvious).

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  3. My plans by WTFmonkey · · Score: 4, Interesting
    I'm planning on building a mame cab as soon as I can clear some room in the garage for a tablesaw. I think my plan (unpatented, which I now share with the world out of the goodness of my heart) is a little more elegant.

    It assumes that all input devices can be mapped to one input cable, I haven't done the reserach yet. But basically, it works like this:

    The buttons (probably 6 of them, Street Fighter style) stay where they are. Want to play Street Fighter? Drop the joystick box in the control panel and play. Want to play Centipede? Drop the spinner ball box into the control panel. I want to support four players (for games liek TMNT) so having that godawful big rotating contraption is out. I also want it to look like furniture, not something Sanford & Son built.

    So you know all the wasted space in the body of a (mame--the real cabs have guts) cabinet? I'm envisioning that as a cupboard that has 6 or 8 different style control boxes in it, any of which can be dropped into the slot at any time.

    I know, there are problems here (some are analog, some are optical; are they able to be hot-swapped; can all of the interfaces be mapped to one input line, etc.) but I'm working on it. If there's interest I'll post a design drawing somewhere sometime, then let the y'all critique it.

    Regards.

    1. Re:My plans by Condor7 · · Score: 1



      This is an excellent idea. If I had any shred of skill in this area, I would be doing something similar myself.

      One thing you might want to consider is having a button box instead of leaving them in one place. I remember a lot of games had buttons on both sides of the joystick, so people could play left- or right-handed. I use my right had for the joystick, which makes pretty much every arcade control pad I've seen worthless to me.

      You also might want to check out MameWorld, if you haven't already. They have several discussion forums dedicated to Mame cabs and arcade hardware.

    2. Re:My plans by Anonymous Coward · · Score: 0

      My plans exactly, although I believe 2 control panels will be enough for me. I'm going to use the MK64 keyboard encoder available here. With 64 inputs and intelligent wiring, it shouldn't be hard to use the same keymapping for both panels. However, if you need a different keymap for panels you can assign an input wire to toggle which panel is plugged in at the given moment. With that and a little batch file magic, the correct keymap is automagically loaded.

    3. Re:My plans by enrico_suave · · Score: 1

      besides mameworld... there's the venerable
      ArcadeControls.com with it's excellent community forum/msg board

      *shrug*

      e

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  4. i don't think its unfinished. by fireduck · · Score: 2, Insightful

    this site has been mentioned before (it was even slashdotted previously.)

    However, in regards to it being an unfinished product, the page linked in the story goes to the prototype page, which indeed is unfinished. However, going to the rotating control panels page, shows what looks like a fully operational rotating control panel mame cabinet. He's done with it, in terms of getting it to work. It just looks like he wants to tweak it and add a set of removable controls to one of the sides so he can play Terminaotr 2.

    This guy has serious skill. There's even a section where he describes how to destroy current game controllers (like a sidewinder) and reincarnate them as 80s classic controllers.

  5. Re:Good design by Anonymous Coward · · Score: 0

    It's actually been more finalized.

    1up is not the first rotating panel design, just the first to make it look nice in a cabinet. Another BYOACer (www.byoac.com) who made the first known panel has a 6 sided panel but not inside of a cabinet.

    Plus this cabinet has been around for awhile. There are a couple of people using his idea on their cabinet. http://arcade.tomvanhorn.com/

    It's innovative to say the least for this hobby.

    For my cabinet I am opting for the modular design to get the controls I need. But to each his own.

  6. Re:Good design by Anonymous Coward · · Score: 0

    http://www.1uparcade.com/arcade-const-panels.html

    This is a better link which they should have linked to.

  7. Looks like he saw this site first by Anonymous Coward · · Score: 0

    http://www.the-mametrix.com/index2.htm

  8. Um, you do realize there are also FINISHED pics?! by Anonymous Coward · · Score: 0

    Rotating Control Panels
    Dual Tron Joystick Handles
    Lighting
    ARTWORK

    I've been slashdotted once, and the feedback was much more positive, although it blew my bandwidth. Apparently, most of you only clicked on the "rotating control panels" link, without looking at the rest of the site. Those pictures are almost 2 years old, and they are of a throwaway PROTOTYPE panel that was made solely to test the concept, without regard for fit and finish. The final cabinet was finished about a year ago. It can be seen in the above links.

    I expected people to be a little more civil than this. Don't start ripping on stuff before you do a little looking around. Everytime someone links to my site here, my monthly bandwidth is gone within a few days. Have a little consideration, I didn't ask for the publicity, and I certainly don't appreciate coming here to find everyone burning me in effigy. Thanks. 1UP

  9. No, he saw MINE first! by Anonymous Coward · · Score: 0

    None of you read, do you? Look around the Mametrix site, and you'll see that he credits ME for the inspiration. Not only that, look at my links page for several other designs that have followed in my footsteps. Who wou'dn't want a machine that can play everything without disconnecting a single cable? ;)

    BTW, Look around MY site a little more 1UPArcade and you'll see what the finished cab looks like. What you saw was a throwaway prototype. Why is everyone so eager to rip into me? Did I cut y'all off on the expressway? Or is the green eyed monster rearing its ugly head?

    1. Re:No, he saw MINE first! by Peale · · Score: 1

      Howdy, 1UP!

      It's typical /. fashion. No one reads the articles. They skim.

  10. Can you promote your own cab without ripping mine by Anonymous Coward · · Score: 0

    Your idea sounds workable, however similar plans have been batted around by many others, and I have yet to see one of these designs completed. My design (you did see the finished design, not the prototype, right?) can easily be modified to allow 4 players. I personally would rather have all the controls available at a moments notice, without any plugging and unplugging. Also, I don't have to explain to friends how to get the modules plugged in.

    If you're criticizing my design for looking like Sanford and Son, you must be looking at the prototype, which is long gone. My cab does have something yours doesn't--it works.

    Thanks
    1UP

  11. Lighten up, Frances by WTFmonkey · · Score: 0, Flamebait
    Wow, a little defensive of it, aren't ya?

    You're right, mine doesn't work, and might not ever see the light of day, depending on my motivation level. So congrats, it's a working design. May I suggest you develop a little confidence in your work (and yourself), and you won't get so flustered when someone criticizes you. It allows comments to roll off your back, rather than get under your skin.

    Oh, and, yeah, I saw the finished product. I just can't stand laminated surfaces of any kind. That's what I meant by "furniture," as in handcarved, finished wood. No rip on your design in particular, but on laminated plastic surfaces in general. It's just a personal preference.

    You're Welcome,
    WTFMonkey

    1. Re:Lighten up, Frances by Anonymous Coward · · Score: 0

      Well great for you, Sparky, you'll have a cab that looks nothing like an arcade game. FWIW I was going for somewhat of a classic arcade look, and I personally hate woodgrain cabs. Who has woodgrain furniture anymore anyway? Tacky.

      So the whole "Sanford and Son" comment wasn't meant to say it looks like garbage eh? Right.

      BTW, I have plenty of confidence in my cab, I just don't like folks that rip on others for no reason. I have literally hundreds of emails in admiration of my cab design, and there are several folks who have followed my design, or credit it for inspring them to come up with their own. I dont' know why you had to slide a promo for your own project in there--can't stand to let anyone else have the limelight for a few seconds huh?

  12. Nicely done. by WTFmonkey · · Score: 1
    Um, did you miss something? That's the point... not to look like an arcade game. Maybe when we remodel this joint I'll have a game room designed in. Until then (and probably even then), furniture is made of wood. Couches and chairs and such get upholstery, of course, but it's all made out of wood (no, MDF does not count).

    Carved hardwood tacky? Compared to MDF with a piece of plastic ironed on to it? How is that not Fred Sanford?? "I'm jess goan iron this goddamm piece a yella plastic onta that there piece a particul bord, make 'er purty." You shop at Ikea, don't you?

    That's better, though! Good points: you got a link on slashdot, I didn't. Your have the respect of hundreds of anonymous people, I don't. Way to stop whining, stand up for yourself, and prove your point! You probably could have turned that rather hissy "I just don't like folks that..." clause into something more personal rather than softening the comment by impersonalizing it. But, progress is progress, so I'll take what I can get. We'll grow you a pair yet!

    1. Re:Nicely done. by Anonymous Coward · · Score: 0

      OK, I doubt Sanford would even bother to do any kind of finishing. Something he made would look like my prototype, not my finished cab. Let's just srop that whole concept, because it's meant as a slam.

      Yes I have many pieces from Ikea, so what? I happen to like the look of their furniture. It's reasonably priced. If it gets screwed up when I move, I can easily replace it. It may not look classic, but what's wrong with modern? Again, personal preference.

      I still don't buy this crap that I've been whining. Look back at my comments, it was a strong defense of my project. There was nothing whiny about it, and I made a good point at the end (which is probably what really got you upset). Let me guess: you post a lot here and think that you're hot $h!t, so you feel free to piss all over outsiders and just think that everyone else will lap it up. A$$.

    2. Re:Nicely done. by WTFmonkey · · Score: 1
      I believe I acknowledged that you made a good point. I can do it again, if it'll make you feel better.

      Okay, I can comprehend (if not understand) personal preference. Classes aren't quite so tedious today, so I'm not quite in such a pissy mood.

      BTW, you can say, "shit," and "ass."

      Hm, you could be right. Let's examine the options:

      1. I'm 14, insecure, have emotional problems and enjoy taking my teenage angst out on others, here on Slashdot where I consider myself to be superior and 1337 in every way.
      2. I'm completely average, but not much of a dick in real life, so I enjoy the chance to be one in an anonymous setting, where the strength of my real-world social structure guarantees that the opinions of anonymous people on the internet mean far less than nothing to me. It's fun.
      3. I stop by the labs at SDSU to check my email now and then, and trolling slashdot entertains me. Hook, line, and sinker, by the way.
      *shrug*
      I'll let you decide.
    3. Re:Nicely done. by NitroWolf · · Score: 1

      I'm gonna have to go with option number 1, Monty!

      WTFMonkey, get over it... you look like a 'tard. Suck it up and move on, man!

      1UP's cab looks pretty good and is a cool concept. If you don't like it, fine... but saying it's something from Sanford and Sons is totally ridiculous and is a blatantly obvious attempt to deride someone elses work for no better reason that some sort of twisted inferiority complex on your part.

      Move along before you make yourself look even more stupid.

  13. You're absolutely right. by Anonymous Coward · · Score: 0

    OK, I'll take the nuetral person's advice here, although I was hoping to get him up to six or seven posts.