Rotating Arcade Game Control Set-Up Exposed
Ant writes "Over at the 1UpArcade site they've been making a rotating game controller, including a normal arcade stick, as well as '...a 3" trackball, a Discs Of Tron-style up/down spinner, and two 8-way trigger joysticks.. [and] a genuine Star Wars yoke', all in the same arcade cabinet." Other interesting projects on the page include replacement joystick handles for 'Tron' and hacking a Crayola Kidsball into a MAME cabinet as a trackball.
Assuming that this remains the first post-
None of my brethren (all of you) have posted ahead of me because when they click on the article (the few that might) they see the most ridiculous contraption imaginable.
The project could have been done with super-glue, joysticks, and a bingo ball spinner.
I don't like being negative (bad for your karma) but this one really is pointless.
No reason to lie.
The other ways are to make 1 set of controls with as many buttons/dials/joysticks as possible (this is typical), or make a drop-in module that is specific to each type of game (I've not seen this yet, though I think it's obvious).
A firewall can not protect you from yourself. Turn off what you do not need. Do not use the firewall to do your work.
It assumes that all input devices can be mapped to one input cable, I haven't done the reserach yet. But basically, it works like this:
The buttons (probably 6 of them, Street Fighter style) stay where they are. Want to play Street Fighter? Drop the joystick box in the control panel and play. Want to play Centipede? Drop the spinner ball box into the control panel. I want to support four players (for games liek TMNT) so having that godawful big rotating contraption is out. I also want it to look like furniture, not something Sanford & Son built.
So you know all the wasted space in the body of a (mame--the real cabs have guts) cabinet? I'm envisioning that as a cupboard that has 6 or 8 different style control boxes in it, any of which can be dropped into the slot at any time.
I know, there are problems here (some are analog, some are optical; are they able to be hot-swapped; can all of the interfaces be mapped to one input line, etc.) but I'm working on it. If there's interest I'll post a design drawing somewhere sometime, then let the y'all critique it.
Regards.
this site has been mentioned before (it was even slashdotted previously.)
However, in regards to it being an unfinished product, the page linked in the story goes to the prototype page, which indeed is unfinished. However, going to the rotating control panels page, shows what looks like a fully operational rotating control panel mame cabinet. He's done with it, in terms of getting it to work. It just looks like he wants to tweak it and add a set of removable controls to one of the sides so he can play Terminaotr 2.
This guy has serious skill. There's even a section where he describes how to destroy current game controllers (like a sidewinder) and reincarnate them as 80s classic controllers.
Carved hardwood tacky? Compared to MDF with a piece of plastic ironed on to it? How is that not Fred Sanford?? "I'm jess goan iron this goddamm piece a yella plastic onta that there piece a particul bord, make 'er purty." You shop at Ikea, don't you?
That's better, though! Good points: you got a link on slashdot, I didn't. Your have the respect of hundreds of anonymous people, I don't. Way to stop whining, stand up for yourself, and prove your point! You probably could have turned that rather hissy "I just don't like folks that..." clause into something more personal rather than softening the comment by impersonalizing it. But, progress is progress, so I'll take what I can get. We'll grow you a pair yet!
Howdy, 1UP!
/. fashion. No one reads the articles. They skim.
It's typical