Deus Ex's Invisible War - Resisting The Obvious?
Thanks to Eurogamer for its interview with Deus Ex creator Warren Spector, as journalist and Deus Ex mod creator Kieron Gillen quizzes him about the PC/Xbox FPS sequel, Deus Ex: Invisible War. Spector illuminates the murky factions of the sequel: "My favourite moments are when people give you diametrically opposed goals on a single map", and explains the game's resistance of typical action game cliche: "There are no happy endings. There is no easy answer. There is no bad guy you can kill to make everything right." Elsewhere, C+VG has a two-part interview with Spector, also revealing a PC demo of the game is due close to its December 2nd U.S. release date.
While Deus-Ex was original in giving the player a way to modify the character into any specialty, I don't see what is new about this one. If they are just offering better graphics and a few different ammo and weapon choices then I'll pass. Better hope the story is great.
B O R I N G
The first game fucking ruled. I cant wait for this one to come out.
Tracer "Tlacel" Tong
Stanton Dowd
Alex, Paul and JC Denton.
MJ12, Illuminati, Area 51, cats and greasy greasels - and of course swimming away from karkians to get powerups for your nano bioengineered self.
The game was rich.Morgan Everett. HELIOS. Carnivore and Echelon.
Bob Page. hehehe. DX rules.
Here's how Tycho at Penny Arcade feels about Warren Spector: http://www.penny-arcade.com/view.php3?date=2000-07 -05&res=l
"To confine our attention to terrestrial matters would be to limit the human spirit." -Stephen Hawking
...except "The Future War On Terror"? C'mon, guys...