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Bungie Celebrates 2-Year Anniversary Of Halo Release

Thanks to Bungie.net for their feature commemorating the second anniversary of Halo's Xbox debut. The piece starts: "What started life as a pseudo real-time-strategy game for the Apple Mac has turned into the number-one-selling Xbox game of all time and a driving force behind much of the console's overall success", and goes on to elicit Ed Fries of Microsoft's remembrances of the scary moments ("Our first E3 press event went REALLY bad. The Xbox didn't even power up. Halo was the grand finale and we had some serious framerate issues and hiccups"), and the Bungie developers, fans and media's favorite anecdotes ("Halo rage is a beautiful thing. My plaster walls are free from damage now, but the amount of controllers I go through is atrocious.")

2 of 93 comments (clear)

  1. Just one question... by Stormwatch · · Score: 5, Interesting

    When - if ever - is the Mac version coming out?

  2. Re:Ugh by djNocturne · · Score: 3, Interesting

    Amen, brother. And MS will continue to have a noxious effect on the entire gaming industry. Don't expect it to end with Bungie, by any means.

    For those of us who don't like MS and won't own an XBox, the fact that we missed out on the whole Halo thing is not even the full extent of the problem. This business of console makers buying large, successful developers/publishers outright ... that's a road we don't want to go down. Not only will it inevitably affect the creativity of indie development houses (which is reason enough to avoid the situation), but on the console side of things it's worse. One is locked out of all future games from those developers unless he/she owns the proper console.

    So not only did I miss the Halo phenomenon, sadly, I will also be missing the sequel---along with any other quality games the Bungie crew happen dream up. The above poster is absolutely right. Releasing Halo on the PC at this point is simply an insult. He's also right in pointing out that the glory days of Bungie are now behind them, with the acquisition virtually guaranteeing that.

    As a momentary exercise in completely extraneous hypotheticals, and to drive the point home with much more force (given the audience), imagine for a moment that MS had decided to acquire Squaresoft instead of Bungie ... *shuter*

    --
    /* Pleurez, pleurez, mes yeux, et fondez vous en eau! La moitie de ma vie a mis l'autre au tombeau. - Corneille */