Slashdot Mirror


Study Shows Word Of Mouth Makes, Breaks Videogames

Thanks to GameSpot for their analysis of a new Zelos Group study on videogaming, in which it's calculated that "...over 70 percent of respondents say conversations with friends are the primary means for securing information on games." The study co-ordinator elaborates further, reporting that "...face-to-face conversations with friends is the primary source for information about games, with websites coming in second. Instant messaging among friends is probably the second most influential kind of word of mouth communication, and then online forums." However, he has this dire caveat: "Forums offer publishers the most direct influence over word of mouth outside of guerilla marketing techniques, but online forums are inherently full of noise: 'fanboy' rants and antisocial behavior foremost."

1 of 60 comments (clear)

  1. useless forums by Bazzargh · · Score: 5, Insightful

    The thing that really drove it home for me how bad forums are is this set of reviews for Rockstar's Manhunt title - not released until this Thursday.

    This site lets users review games before they're even out. As a result, there's a bizarre mix of "10/10 it will r00l", "1/10 this game is sick", along with 10/10s from people who never bothered to change the default rating (and are just asking where to get a demo), and oddest of all, people who rate it from 5-9 based on their understanding of screenshots and rumours.

    Worst. Review. Ever.

    And I'd just like to take this opportunity to rate Half-Life 3 a 7.5 out of 10 - I expect solid gameplay and stunning graphics, and some nice twists, but to be ultimately left wanting more. Can't wait for its release in, er, 2006.

    -Baz