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Sword Of Mana - Another Square Enix GBA Success?

Thanks to Game Informer for their hands-on look at Sword Of Mana for the Game Boy Advance, as Square Enix follow up Final Fantasy Tactics Advance, which has sold almost 500,000 copies on Nintendo's handheld in the US alone, with this portable RPG, which GameNow describe succinctly as "...a retelling of the age-old black-and-white Game Boy release Final Fantasy Adventure... essentially a prequel to the rest of the Mana series." The official site has more in-depth information, and GameNow points out "most of the original Mana games team is working on this one", suggesting "RPG fans can't really go wrong" with the December 1st-released title. What other Square Enix games would you like to see on Game Boy Advance?

54 comments

  1. Multi-player by cloudless.net · · Score: 2, Interesting

    IMHO the best feature of Secret of Mana on SNES is its multi-player mode. I played with 2 other friends for days and we tried to solve the puzzles together. I guess it is not as easy to do so on the GBA.

    1. Re:Multi-player by AvantLegion · · Score: 1
      Well multiplayer's not there because multiplayer wasn't in Final Fantasy Adventure (Seiken Densetsu). It is, after all, a very prettied up port of that game.

      And for what it's worth, the original game was superb, and I have long been meaning to re-purchase it. I will definitely get Sword of Mana, and I probably will pick up a copy of the original as well (I suppose I should bite the bullet and get a cheap copy from eBay - I keep looking in local stores but they charge a bit too much for it IMO).

    2. Re:Multi-player by Guppy06 · · Score: 1

      "I guess it is not as easy to do so on the GBA."

      First off, this game predates SoM as we know it. There weren't enough characters to have three players.

      But that's besides the point. Square dropped the ball with Seiken Densetsu 3 (SNES game not released in US) and Seiken Densetsu 4 (Legend of Mana, PlayStation). You still have parties of 3, but you can only have two players at a time.

      Oh, and you seem to be forgetting that GBA link cables were designed for up to four players in mind and can boot all four GBAs from one cartridge. So Square could have made this a three-player game if they could be bothered to do so.

    3. Re:Multi-player by h0mer · · Score: 1

      can boot all four GBAs from one cartridge

      Have you ever practiced what you preach? The link cable is slow and most games become severely restricted when playing this way. For instance, if 4 people use 1 cartridge with Mario Kart, only Yoshi can be selected. An RPG like SoM would never work that way, you would need 4 cartridges.

      --


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  2. What id like to see by Anonymous Coward · · Score: 0

    I would love to see FF3 and some of those great older RPGs for the GBA like Crono Trigger, Illusion of Gaia, Earth Bound, and actraiser

    1. Re:What id like to see by shoptroll · · Score: 1

      Well Nintendo already ported Earthbound to GBA, along with the prequel which almost came out here back in the late 80's for the Nintendo (it was already translated but they pulled the plug for some reason).

      The other games would be possible, but I'd rather see games that haven't been released here before. Like Bahamut Lagoon, Live A Live, Romancing Saga, Star Ocean, etc.

      --
      Insert Sig Here
  3. I want to see... new games? by phyrz · · Score: 4, Insightful

    Whilst i would love to have a copy of Chrono Trigger and FFIII/VI on the GBA, hows about we start seeing some true sequels to these old classics, hrm?

    Or perhaps even a completely new series...

    (Go Advance Wars!)

    --
    Don't point that gun at him, he's an unpaid intern!
  4. The rest of the Final Fantasies up to 6 by shione · · Score: 3, Interesting

    How about the all the 2D Final Fantasy games (not all on one cart of course. They probably wouldn't all fit). One thing I love about the GBA is the return of 2D gaming. It's proof that past games never get old and the younger generation can still love them just as much as I did when I was *VERY* little. Hey, I'm still young now. :P

    These 'rehashes' if you can call them that may be more expensive compared to the originals at the 2nd hand shop/online but you have less to worry about where to find them and you don't have to question the physical condition of the carts/discs and if it comes with the manual etc.

    Sony claims their PSP will do 3d graphics , so the next GBA will probably be capable of the same. I don't have my hopes up that when these handhelds come out, there will be that many 2d games released.

    Sony seems to have a policy against 2d games which is why you don't see many 2d games on the PS2 but you do on the Dreamcast. They either have to be chepaer priced or bundled as two on the PS2 so most developers (porters) don't bother.

    This isn't a Square game but since they rereleased Lunar:SSSC on the GBA SP I'ld love to see the same happen to Lunar:EB.

    1. Re:The rest of the Final Fantasies up to 6 by ElleyKitten · · Score: 1

      I would love to see a new 2d game on a new home console system that makes up for graphics in the fact that it's *huge*. Maybe it also redefines what "pretty" is for 2d, or maybe a creative mixture of both 3d and 2d....

      I guess Sony's anti-2d policy is why we haven't seen anything creative like that. Maybe if I'ld get off my ass and do my C++ homework I'ld have a chance at becoming a game designer like I want and doing that, but I'm lazy.

      --
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    2. Re:The rest of the Final Fantasies up to 6 by Bagels · · Score: 1

      Actually, they probably could fit all on one cart, assuming Square would get one of the larger carts (16MB+). None of the games are larger than 4MB, and the NES-era ones are less than 1MB; they should all fit on fine. Whether Square-Enix would be willing to do this (and lose any profits it might get from selling the games separately or in smaller bundles) is another matter entirely... for example, in Nintendo's recent Zelda bundle, they omitted Link to the Past (because they wanted its GBA incarnaton to sell separately) and the two Oracle GBC games (again, perhaps because they still expected to sell more).

      --
      --- Bwah?
    3. Re:The rest of the Final Fantasies up to 6 by herulach · · Score: 1

      What you mean like Viewtiful Joe? (without the flash intro still a flash website though).This is seriously one of the most entertaining games I've ever played. Or maybe more like Super Smash Bros?

    4. Re:The rest of the Final Fantasies up to 6 by Anonymous Coward · · Score: 0

      YES!

      A Final Fantasy equivalent of the awesome Phantasy Star Collection (my favorite GBA game by far) would be amazing.

      I also got Lunar Legends (the Lunar:SSSC remake) but, cripes it was way too easy. It took like 5hrs to finish. Nice looking and everything, but zero challenge or replayability.

    5. Re:The rest of the Final Fantasies up to 6 by Anonymous Coward · · Score: 0

      Posted annonymously as this is a bit off topic, but I can never pass by a chance to recomend SDL, if you do give it a shot. Anything writen with it in C/C++ should be portable with little to no effort between windows,linux, and osx, as well as to the dreamcast with just a little bit more porting work to it. I'm working on a couple 2D games, and I wouldn't be going half as fast if it weren't for SDL.

    6. Re:The rest of the Final Fantasies up to 6 by ElleyKitten · · Score: 1

      I'm wierd, but I just don't like the graphics style of Viewtiful Joe. It just bothers me.

      --
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    7. Re:The rest of the Final Fantasies up to 6 by Anonymous Coward · · Score: 0
      the two Oracle GBC games (again, perhaps because they still expected to sell more).
      It's unlikely Nintendo is still making money off the Oracle games. I imagine they left them off the compilation disc because they would've had to pay royalties to Capcom.
    8. Re:The rest of the Final Fantasies up to 6 by PainKilleR-CE · · Score: 1

      The Oracle games still sell for ~$20 new in various places. I picked both of them up shortly after I picked up my first GBA-SP.

      So, they're still available at retail new in the box, and perfectly playable on the GB Player. One of the videos on the Zelda Classic disc specifically mentions the Oracle games as well as Link to the Past, along with the tag line 'now with the GB Player and the GameCube you can play all of the Zelda games on one system', though that conveniently omits the craptastic 3DO games.

      --
      -PainKilleR-[CE]
  5. Re:Multi-player tsarkon reports SoM by Anonymous Coward · · Score: 1, Interesting

    SoM's best feature was very original and rich graphics and really good music. The plot was rather poorly stitched together and the multiplayer was useless because the screen wasn't split, making quick decisions and dealing with group actions and dealing quickly with more difficult situations (like needing to use a whip to cross a gap away from powerful enemies in the Mana Fortress) is a pain in the ass.

    The best feature really was the ring system which made doing repetitive actions on multiple characters easy, and finding new actions very easy and fast.

    Side note: if you got your magic up to 8:99, there was a secret "9th level" to all the magic spells with more drastic animations.

    For more "maxed out" information on SoM look here.

  6. Re:Multi-player tsarkon reports SoM by Anonymous Coward · · Score: 0

    It doesn't sound like you played multiplayer at all.

    At the time, it was the only action RPG with multiplayer, and those of us with friends to play with had absolute blasts.

  7. Chrono Trigger by Stephen+Williams · · Score: 2, Interesting

    What other Square Enix games would you like to see on Game Boy Advance?

    Chrono Trigger. It's never been officially released in Europe (we didn't get the SNES original or the PSX port). A GBA remake would be most welcome.

    It could be a straight port, reproducing the SNES original as faithfully as possible; or it could be a reinterpretation, with new game mechanics around the original story (e.g. a new battle system based on Chrono Cross's excellent system).

    -Stephen

    1. Re:Chrono Trigger by Anonymous Coward · · Score: 0

      Wow. I had no idea you guys didn't get Chrono Trigger. That's by far my #1, shining peak of memory from the SNES. I feel really bad for you guys.

      Man... the world is SO not fair... =(

    2. Re:Chrono Trigger by ElleyKitten · · Score: 1

      Yeah, but they got Terranigma! (Sequel to Illusion of Gaia, I'm the only one that cares :/ )

      But..they didn't even get the REMAKE of Crono Trigger... That's a really bad sign...

      --
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    3. Re:Chrono Trigger by Anonymous Coward · · Score: 0

      So import Terranigma and a PAL SNES and be done with it already. Or if you understand Japanese, grab Tenchi Sohzoh for cheap and cut the cart.

      Soul Blader is the best in the trilogy anyways, and that's just because of the ending. All of them are mediocre.

      There are much better games that we never got, like Star Ocean, the full Tales series, Bahamut Lagoon, and Rudra no Hihou.

    4. Re:Chrono Trigger by Anonymous Coward · · Score: 0

      That's true. Emulation brought me Terranigma, fortunately. As mediocre as the series was, it was still one of my favorites.

    5. Re:Chrono Trigger by neostorm · · Score: 1

      "...I'm the only one that cares..."

      Not really. I'm infinitely bitter about not getting that game in my country, despite english translation. ;)

      Enjoyed the ROM though. Good times.

    6. Re:Chrono Trigger by ElleyKitten · · Score: 1

      Unfortunetely, a PAL SNES doesn't work on American TVs. And Terranigma costs $50+ on ebay anyways, which is a lot of money for a game that I'm not even sure I can play. I've got the ROM, but it's just not the same on a computer. Square should just go and put it on the GBA with the other two.

      Oh, and if anyone knows of a english-translated Star Ocean ROM, I would absolutely love it if they would give me a link. =)

      --
      "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
    7. Re:Chrono Trigger by Joe+Tie. · · Score: 1

      Oh, and if anyone knows of a english-translated Star Ocean ROM, I would absolutely love it if they would give me a link. =)

      I don't have a direct link, but try doing a search for 'star ocean snes' in a p2p application and something should show up. xmule's showing three hits for me right now. Not a lot, but it should be enough to eventually download it. 'Star Ocean (US)' might also get it, even if that is a bit inaccuratly named. I'm actually, finally, playing through it now as well. I'm not really sure if I'd advise waiting for a finished translation or not. I'm about six hours into it, and so far the games been quite playable for someone with no knowledge of English. I'm not sure if I'd call it the smoothest play, but thorns in the translation are bearable. Still, every now and then I still have to reread dialouge that has the words, but not really the 'meaning' of the text translated. DeJap's set a deadline for themselves to have the official 100% done release some time in 2003, but with the clock ticking down I'm not sure if it's worth holding off playing till then.

      Now what I'm wishing for is a hack of SO2, to remove all the voice acting of the original game and replace it with fan done stuff. The latter might not be 'good', but it has to be better than the sheer level of a botched job that was the original.

      --
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    8. Re:Chrono Trigger by Anonymous Coward · · Score: 0

      I'm the AC who posted above. I imported a PAL SNES from the UK to play this game, on a roommate's multi-format TV (the kind you get at those shady little European electronics storefronts you see at places like Fisherman's Wharf and Chinatown in San Francisco) and with a step-down converter.

      You could also install a 50Hz/60Hz switch. Details are on the web. Don't know if Terranigma plays fine in 60Hz though.

      And SNES emulation sucks. I used to check the status of emulation every year, and the ZSNES and SNES9X guys could never get simple things like perfect sound support in Final Fantasy 3/6 down right. So a couple of years ago, I stopped checking. Are they any better now, as in, when I listen to the wind blow on the cliffs over Narshe, can I leave my speakers unmuted?

    9. Re:Chrono Trigger by Anonymous Coward · · Score: 0

      Another way to go about it is to get a snes copier unit, convert the pal rom to ntsc, then apply the anti-freeze patch to get around the problem with the last boss on this setup. I've never gotten to the end to ensure it works, but it played fine on a copier for the few hours I got into it at least.

  8. Sword of Mana by neostorm · · Score: 3, Interesting

    I have been looking forward to snagging this game all year. Daydreaming about having my friends (or at least one other friend) over to play through another great Seiken Densetsu, since we always enjoyed the originals (at least 2 and 3) so much.

    I recently discovered the ROM was already released online (not officially, nor legally, of course) and decided to give it a preview before Dec. 1st. I was really glad I did for several reasons.

    At the time I had no idea they had no real multiplayer. This was no irritating to me, primarily because it was the sole function I was waiting for all this time. No other RPG, at least until FF Crystal Chronicles comes out, does multiplayer as well as these games. Though I enjoyed the other AD&D licensed ARPGs, I didn't enjoy them nearly as much as Secret of Mana or Seiken Densetsu.

    Regardless, I had a lot of fun with the original release of Final Fantasy Adventure, so I decided to give it the benefit of the doubt. As a big fan of Squares 16-bit productions, despite the disappointment of having my most-looked-forward to aspect ignored this is THE best Square RPG I have played since the Super Nintendo era.

    I've played about 6 or so hours into the game so far. The graphics are fantastic, combining the beatiful hand-painted style of Legend of Mana with the technically-unbelievable tile detail from Seiken Densetsu 3.
    The gameplay is finely honed and may possibly be the best in the series. Looking back over the past games Secret of Mana featured the smoothest control of the first four games, with SD3's slower combat movement cutting down on the playability (though not much) and Legend of Mana's removal of vertical attacks almost destroying the combat options entirely. Sword of mana combines the best of all these, with smooth animation, responsive control and weapon attacks that have a large hit radius making it easier to kill the smaller enemies.
    Magic, in this installment, is handled in a very different way than previous games. Where in the first few games the action was paused momentarily for casting a spell, Sword of Mana allows for spell casting in real time.
    An elemental is selected from the menu beforehand, and while in combat the player has the option of casting either support magic, or attack magic. A quick press of the button will cast the elementals support spell, while holding down and releasing it after a few frames allows for an attack spell to be cast. More interestingly is the fact that attack spells change depending on what weapon type is currently equipped, giving you even more options.

    Also incorporated was a stripped down version of SD3's class system, making all 6 "classes" available to the player when leveling up. Primarily acting as a method to distribute the players status points at level up, the class feature also unlocks various benefits and abilities when different class options are focused on.

    The story is also pleasently surprising. Though some of the early dialogue is a little too modern (a few too many "dudes", "chicks" and "Ya mans" for my age group) it delivers the plot and characters really well. Most of the original, major characters are intact with large amounts of new dialogue to each of them, as well as slightly different plot paths. However, the most pleasing aspect of this is the near-total lack of *hours* *of* *needless* *and* *irritating* *cinematics*. The game is not over directed what-so-ever, and instead opts to show simple cinematic scenes to move the plot along and then drop you right back into the action, or leave you to wander the area and gather more information or story on your own. (if you're confused by this, just think of most 16-bit square RPGs.)
    Another interesting addition in this department are the side-quests, which range from very simple, to very lengthy, but are always amusing. The rewards for doing them are usual small, often exchange for items or money, but since I haven't completed the game they may yield a larger prize the further along you are.

  9. Re:Multi-player tsarkon reports SoM by Anonymous Coward · · Score: 0

    HAHAHA! Whoa man! Chill out! I didn't mean it that way at all!

    I am really sorry it came across like that. I didn't intend for it to sound like I was insulting you.
    I'll just assume you really don't think that playing a good game with friends is being incompetent, because that just sounds more like a blind attack back at me.

    Either way, the game was fantastic multiplayer, and offered the only gameplay of it's type in the day, which was my main point.

  10. Re:Multi-player tsarkon reports SoM by ElleyKitten · · Score: 0, Troll

    I'm sure you played the role of the girl, you fucking asshole.

    Be nice. And "girl" is not an insult. Wonder why they don't talk to you?

    --
    "What is Internet Explorer 7? Are you saying we can't access the normal internet?" - I love tech support. Really.
  11. Actraiser by VermifugeRT · · Score: 3, Interesting

    Of all the games I would like to see an Original ActRaiser Game. A little More "sim" with some great platformer action. I would like to see what else they could do with the series.

  12. What ever happened to...? by 77Punker · · Score: 0

    ...that Star Ocean game they were developing for the GBA? I know I loved the PS game and that it has quite a cult. Why is news so slow?

  13. Advance Wars is not a new series by Anonymous Coward · · Score: 0

    Orange Star has been at war for 15 years, starting with Famicom Wars in 1988.

    1. Re:Advance Wars is not a new series by phyrz · · Score: 1

      he, i didn't know that, i'll check that out.

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    2. Re:Advance Wars is not a new series by t0ny · · Score: 1
      You dont see too many 'truly' new games from Japanese companies (with some caveats). For example, every FF game has been a new setting, but has retained familiar 'themes' (moggles, chocobos, gil, etc).

      Im not sure, but doesnt even anime and manga follow similiar patters, where they rehash familiar characters/ideas into new stories/settings?

      Another series which matches this pattern is the Ogre series (On GBA there was Knight of Lodis). Does anybody know if this uses the same setting as Lufia?

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  14. Important to note by Bagels · · Score: 2, Informative

    The original GameBoy game was marketted in the US under the name "Final Fantasy Adventure" to capitalize on the FF series' success. In reality, it was the first game in the Seiken Densetsu series, not the well-known SNES game "Secret of Mana" (that was Seiken Densetsu 2). The next step now is to release Seiken Densetsu 3 on the GBA - it's certainly got good enough graphics and gameplay (including a neat storyline that changes based on which characters you choose at the beginning), but it was released in the SNES' dying days and never made it to the US.

    --
    --- Bwah?
    1. Re:Important to note by YomikoReadman · · Score: 1

      You, my friend are in luck. Seiken Densetsu 3 was realeased on the PSOne under the name Legend of Mana.

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    2. Re:Important to note by Anonymous Coward · · Score: 0

      Seiken Densetsu 3 is not Legend of Mana, it is the fourth SD game.

      SD3 is the only SD game that has never been officially released outside of Japan.

  15. Final Fantasy 7 by Man+In+Black · · Score: 0

    If you took out all the FMV and redid the cut-scenes with in-game graphics, you could probably pull off FF7 on a Gameboy. It obviously wouldn't be quite as impressive as the PSX version, but you guys DID play this game for the story rather than the graphics, right?... right..?

    Alright, well even still, this was the most popular FF game ever it seems... so it would be an instant success anyways.

    --
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  16. FFVI by qbproger · · Score: 1

    If they move FFVI to the GBA I'll finally get a GBA. I've been waiting mainly because none of the games interest me enough to get something that i'll prolly just play around with on campus.

    FFVI would be awesome though. Prolly won't happen though :x

    --

    - Joe
  17. Not Square-Enix, but Paper Mario/Mario RPG? by the_riaa · · Score: 1
    Yes, I know that Paper Mario was an N64 game, but I would love to see it ported to the GBA. Mario&Luigi:Superstar Saga is one of the best games I've played on the GBA [just tons of fun] and I'd love to see the unofficial prequels to it make an appearance on the handheld. Oh, and I'd pay good if they packed the three Zelda GBC games into one GBA package [2 Oracle games, Zelda DX].

    As for Square-Enix games, the original Dragon Warrior [from the NES], and a release of the Earthbound games for those of us outside of Japan would be nice. I'd import it, but since I don't read Japanese, I think I'd rather not waste my money.

    1. Re:Not Square-Enix, but Paper Mario/Mario RPG? by DudemanX · · Score: 1

      Dragon Warrior I and II were both released on a single cart for the GameBoy Color a few years ago.

  18. My vote. by wanderers_id · · Score: 0

    I just wanted to throw my vote under the parent.

    I would love to play Seiken Densetsu 3. I have had the translated (yet illegal) rom available, but I'd rather play it on my SP.

    It would be great to have the multiplayer capability as well.

    Same for SD2/Secret of Mana

  19. Chrono Trigger by xQuarkDS9x · · Score: 1

    You know - it would be nice if Square would put Chrono Trigger with enhancements on the GBA. CT is still a DAMN good SNES RPG that deserves to be on the GBA.

    --
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  20. The only real request!!!! by t0ny · · Score: 1
    CHRONO TRIGGER!!!!

    Having even a direct port to the GBA would be great. This was, by far, the best console RPG ever.

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  21. Used games rock! by t0ny · · Score: 1
    I got the N64 Paper Mario cart used at a BlockBuster this summer for $5

    Sweet....

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